From cebf6a6e4e6e4e1fff6b046c21a012fbe54c7f7a Mon Sep 17 00:00:00 2001 From: AJ Martinez Date: Wed, 7 Feb 2024 20:21:32 -0700 Subject: [PATCH] Fix crashes when P_DamageMobj was naively passed a removed source --- src/p_inter.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_inter.c b/src/p_inter.c index 6badd614a..6be083302 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -2125,7 +2125,7 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da if (damagetype != DMG_SPECTATOR && target->player && target->player->spectator) return false; - if (source && source->player && source->player->spectator) + if (!P_MobjWasRemoved(source) && source->player && source->player->spectator) return false; switch (target->type)