From ce366099b008711c8c240155a088d95c3b14db51 Mon Sep 17 00:00:00 2001 From: James R Date: Mon, 6 Dec 2021 21:07:34 -0800 Subject: [PATCH] Make horizontal versus vertical momentum more strict when deciding water-run --- src/p_mobj.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_mobj.c b/src/p_mobj.c index dba88de15..23aa0cb13 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -2955,7 +2955,7 @@ boolean P_CanRunOnWater(player_t *player, ffloor_t *rover) return clip > -(player->mo->height / 2) && span > player->mo->height && - player->speed / 3 > abs(player->mo->momz) && + player->speed / 5 > abs(player->mo->momz) && player->speed > K_GetKartSpeed(player, false) && K_WaterRun(player) && (rover->flags & FF_SWIMMABLE);