Use prefgametype again

This commit is contained in:
NepDisk 2025-07-13 11:10:20 -04:00
parent 6b2770f608
commit ccd79ca432

View file

@ -929,9 +929,9 @@ static void SV_SendServerInfo(INT32 node, tic_t servertime)
UINT8 *p; UINT8 *p;
size_t mirror_length; size_t mirror_length;
const char *httpurl = cv_httpsource.string; const char *httpurl = cv_httpsource.string;
/*UINT8 prefgametype = (cv_kartgametypepreference.value == -1) UINT8 prefgametype = (cv_kartgametypepreference.value == -1)
? gametype ? gametype
: cv_kartgametypepreference.value;*/ : cv_kartgametypepreference.value;
netbuffer->packettype = PT_SERVERINFO; netbuffer->packettype = PT_SERVERINFO;
netbuffer->u.serverinfo._255 = 255; netbuffer->u.serverinfo._255 = 255;
@ -958,7 +958,7 @@ static void SV_SendServerInfo(INT32 node, tic_t servertime)
else else
netbuffer->u.serverinfo.refusereason = 0; netbuffer->u.serverinfo.refusereason = 0;
strncpy(netbuffer->u.serverinfo.gametypename, Gametype_Names[gametype], strncpy(netbuffer->u.serverinfo.gametypename, Gametype_Names[prefgametype],
sizeof netbuffer->u.serverinfo.gametypename); sizeof netbuffer->u.serverinfo.gametypename);
netbuffer->u.serverinfo.modifiedgame = (UINT8)modifiedgame; netbuffer->u.serverinfo.modifiedgame = (UINT8)modifiedgame;
netbuffer->u.serverinfo.cheatsenabled = CV_CheatsEnabled(); netbuffer->u.serverinfo.cheatsenabled = CV_CheatsEnabled();