hope this fixes the seeking reticule thing properly

This commit is contained in:
minenice55 2026-04-25 20:52:17 -04:00
parent 1f9701c898
commit cc5c23aa49

View file

@ -11323,6 +11323,11 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
// No more!
if (!player->itemamount)
{
// really really shitty hack
if (!(player->itemflags &= ~IF_PASSIVESEEKING))
{
K_DisableSeekingReticule(player);
}
player->itemflags &= ~IF_ITEMOUT;
player->itemtype = KITEM_NONE;
if (K_GetShieldFromPlayer(player) != KSHIELD_NONE && K_GetShieldFromPlayer(player) != KSHIELD_FLAME)