Disable block players for now
this is causing issues on some v1 maps by making some lines impassible even if its just doing vertex slopes or flat alignment
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1 changed files with 2 additions and 2 deletions
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@ -1463,11 +1463,11 @@ boolean P_IsLineBlocking(const line_t *ld, const mobj_t *thing)
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return true;
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}
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if (thing->player)
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/*if (thing->player)
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{
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return ((ld->flags & ML_BLOCKPLAYERS) == ML_BLOCKPLAYERS);
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}
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else if (thing->flags & (MF_ENEMY|MF_BOSS))
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else*/ if (thing->flags & (MF_ENEMY|MF_BOSS))
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{
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return ((ld->flags & ML_BLOCKMONSTERS) == ML_BLOCKMONSTERS);
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}
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