diff --git a/src/p_mobj.c b/src/p_mobj.c index 5dfcfaa83..8dec318e2 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -12376,7 +12376,7 @@ void P_SpawnPlayer(INT32 playernum) // During respawns, do a quick check on our voice ID to make sure // our skin can use it. // This should prevent bots from always having Sonic's voice. - const kartvoice_t *tentative_voice = &skinvoices[p->voice_id]; + kartvoice_t *tentative_voice = &skinvoices[p->voice_id]; if (tentative_voice->parent == skins[p->skin].voice->parent) {