From c8d5ef46be22956b724278b1b0dfc0085fcde55f Mon Sep 17 00:00:00 2001 From: NepDisk Date: Wed, 21 May 2025 20:25:56 -0400 Subject: [PATCH] Disable Floor ring drain sector special --- src/p_spec.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/p_spec.c b/src/p_spec.c index 564bd5d61..247dc3dd4 100644 --- a/src/p_spec.c +++ b/src/p_spec.c @@ -5545,12 +5545,12 @@ static void P_EvaluateLinedefExecutorTrigger(player_t *player, sector_t *sector, static void P_EvaluateOldSectorSpecial(player_t *player, sector_t *sector, sector_t *roversector, boolean isTouching) { - switch (GETSECSPECIAL(sector->special, 1)) + /*switch (GETSECSPECIAL(sector->special, 1)) { case 9: // Ring Drainer (Floor Touch) if (!isTouching) break; - /* FALLTHRU */ + // FALLTHRU case 10: // Ring Drainer (No Floor Touch) if (leveltime % (TICRATE/2) == 0 && player->rings > 0) { @@ -5558,7 +5558,7 @@ static void P_EvaluateOldSectorSpecial(player_t *player, sector_t *sector, secto S_StartSound(player->mo, sfx_antiri); } break; - } + }*/ switch (GETSECSPECIAL(sector->special, 2)) {