Don't let flipover flashing get eaten
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1 changed files with 1 additions and 1 deletions
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@ -7276,7 +7276,7 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
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|| player->squishedtimer != 0
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|| player->flipovertimer != 0)
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{
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if (( player->spinouttype & KSPIN_IFRAMES ) == 0)
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if (!player->flipovertimer && ( player->spinouttype & KSPIN_IFRAMES ) == 0)
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player->flashing = 0;
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else
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player->flashing = K_GetKartFlashing(player);
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