Expose Alt. Invin. values to Lua
Not letting people modify maxinvincibilitytime because that'd mess up too much It's also super redundant; you can emulate this in like maybe a line of code in a script lol
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1 changed files with 33 additions and 0 deletions
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@ -287,6 +287,10 @@ enum player_e
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player_squishedtimer,
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player_rocketsneakertimer,
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player_invincibilitytimer,
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player_maxinvincibilitytime,
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player_invincibilitybottleneck,
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player_invincibilitycancel,
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player_invincibilitywarning,
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player_eggmanexplode,
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player_eggmanblame,
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player_bananadrag,
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@ -493,6 +497,10 @@ static const char *const player_opt[] = {
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"squishedtimer",
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"rocketsneakertimer",
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"invincibilitytimer",
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"maxinvincibilitytime",
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"invincibilitybottleneck",
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"invincibilitycancel",
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"invincibilitywarning", // This gets cast to a boolean in Lua.
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"eggmanexplode",
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"eggmanblame",
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"bananadrag",
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@ -973,6 +981,19 @@ static int player_get(lua_State *L)
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case player_invincibilitytimer:
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lua_pushinteger(L, plr->invincibilitytimer);
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break;
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case player_maxinvincibilitytime:
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lua_pushinteger(L, plr->maxinvincibilitytime);
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break;
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case player_invincibilitybottleneck:
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// Push as an INT16 due to the negative value signal systems.
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lua_pushinteger(L, (INT16)plr->invincibilitybottleneck);
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break;
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case player_invincibilitycancel:
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lua_pushinteger(L, plr->invincibilitycancel);
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break;
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case player_invincibilitywarning:
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lua_pushboolean(L, (boolean)plr->invincibilitywarning);
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break;
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case player_eggmanexplode:
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lua_pushinteger(L, plr->eggmanexplode);
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break;
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@ -1699,6 +1720,18 @@ static int player_set(lua_State *L)
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case player_invincibilitytimer:
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plr->invincibilitytimer = luaL_checkinteger(L, 3);
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break;
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case player_maxinvincibilitytime:
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// For most other cases, I'd just say: "it's your funeral". Not for this one.
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return NOSET;
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case player_invincibilitybottleneck:
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plr->invincibilitybottleneck = (UINT16)luaL_checkinteger(L, 3);
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break;
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case player_invincibilitycancel:
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plr->invincibilitycancel = (INT16)luaL_checkinteger(L, 3);
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break;
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case player_invincibilitywarning:
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plr->invincibilitywarning = (UINT8)luaL_checkboolean(L, 3);
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break;
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case player_eggmanexplode:
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plr->eggmanexplode = luaL_checkinteger(L, 3);
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break;
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