Raise roundqueue maximum to 20
most events do 12-20 maps so this makes sense.
This commit is contained in:
parent
5557aa312d
commit
c1bf171a3a
1 changed files with 1 additions and 1 deletions
|
|
@ -37,7 +37,7 @@ extern "C" {
|
|||
// Selected map etc.
|
||||
// =============================
|
||||
|
||||
#define ROUNDQUEUE_MAX 10 // sane max? maybe make dynamically allocated later
|
||||
#define ROUNDQUEUE_MAX 20 // sane max? maybe make dynamically allocated later
|
||||
// These two live in gametype field of packets
|
||||
#define ROUNDQUEUE_CMD_CLEAR UINT16_MAX
|
||||
#define ROUNDQUEUE_CMD_SHOW UINT16_MAX-1
|
||||
|
|
|
|||
Loading…
Reference in a new issue