Fix pixel shift caused by negative pixel positioning in software
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1 changed files with 1 additions and 1 deletions
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@ -230,7 +230,7 @@ static void R_DrawColumnTemplate(drawcolumndata_t *dc)
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{
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if (frac < 0)
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// adjust in case we underread
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frac += FRACUNIT;
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frac += fracstep;
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// texture has no height, so just go
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while (--count > 0)
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