Fix pixel shift caused by negative pixel positioning in software

This commit is contained in:
NepDisk 2025-08-13 19:15:40 -04:00
parent 3863e0ff47
commit bfa463934f

View file

@ -230,7 +230,7 @@ static void R_DrawColumnTemplate(drawcolumndata_t *dc)
{
if (frac < 0)
// adjust in case we underread
frac += FRACUNIT;
frac += fracstep;
// texture has no height, so just go
while (--count > 0)