Adjust wad load order for new assets
This commit is contained in:
parent
244cfa9538
commit
bf77bd7f3a
4 changed files with 12 additions and 9 deletions
|
|
@ -1201,11 +1201,11 @@ static void IdentifyVersion(void)
|
|||
#define GRAPHICSNAME "gfx.kart"
|
||||
#define SOUNDSNAME "sounds.kart"
|
||||
|
||||
D_AddFile(startupiwads, va(pandf,srb2waddir,MAINNAME));
|
||||
D_AddFile(startupiwads, va(pandf,srb2waddir,GRAPHICSNAME));
|
||||
D_AddFile(startupiwads, va(pandf,srb2waddir,TEXTURESNAME));
|
||||
D_AddFile(startupiwads, va(pandf,srb2waddir,CHARSNAME));
|
||||
D_AddFile(startupiwads, va(pandf,srb2waddir,MAPSNAME));
|
||||
D_AddFile(startupiwads, va(pandf,srb2waddir,MAINNAME));
|
||||
//D_AddFile(startupiwads, va(pandf,srb2waddir,FOLLOWERSNAME));
|
||||
#ifdef USE_PATCH_FILE
|
||||
D_AddFile(startupiwads, va(pandf,srb2waddir,PATCHNAME));
|
||||
|
|
@ -1484,22 +1484,22 @@ void D_SRB2Main(void)
|
|||
#ifndef DEVELOP
|
||||
// Check MD5s of autoloaded files
|
||||
// Note: Do not add any files that ignore MD5!
|
||||
W_VerifyFileMD5(mainwads, ASSET_HASH_SRB2_SRB); // srb2.srb
|
||||
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_MAIN_PK3); // main.pk3
|
||||
W_VerifyFileMD5(mainwads, ASSET_HASH_SRB2_SRB); // srb2.srb
|
||||
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_GFX_KART); // gfx.pk3
|
||||
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_TEXTURES_KART); // textures.pk3
|
||||
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_TEXTURES_KART); // textures.pk3
|
||||
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_CHARS_KART); // chars.kart
|
||||
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_MAPS_KART); // maps.pk3 -- 4 - If you touch this, make sure to touch up the majormods stuff below.
|
||||
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_MAPS_KART); // maps.kart
|
||||
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_MAIN_PK3); // main.pk3
|
||||
//mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_FOLLOWERS_PK3); // followers.pk3
|
||||
#ifdef USE_PATCH_FILE
|
||||
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_PATCH_PK3); // patch.pk3
|
||||
#endif
|
||||
#else
|
||||
mainwads++; // main.pk3
|
||||
mainwads++; // gfx.kart
|
||||
mainwads++; // textures.kart
|
||||
mainwads++; // chars.kart
|
||||
mainwads++; // maps.kart
|
||||
mainwads++; // main.pk3
|
||||
//mainwads++; // followers.pk3
|
||||
#ifdef USE_PATCH_FILE
|
||||
mainwads++; // patch.pk3
|
||||
|
|
|
|||
|
|
@ -588,6 +588,8 @@ const char *K_GetItemPatch(UINT8 item, boolean tiny)
|
|||
return (tiny ? "K_ISPOGO" : "K_ITPOGO");
|
||||
case KITEM_SUPERRING:
|
||||
return (tiny ? "K_ISRING" : "K_ITRING");
|
||||
case KITEM_DROPTARGET:
|
||||
return (tiny ? "K_ISDTRG" : "K_ITDTRG");
|
||||
case KITEM_KITCHENSINK:
|
||||
return (tiny ? "K_ISSINK" : "K_ITSINK");
|
||||
case KRITEM_TRIPLEORBINAUT:
|
||||
|
|
|
|||
|
|
@ -1576,7 +1576,7 @@ static menuitem_t OP_AdvServerOptionsMenu[] =
|
|||
{IT_STRING | IT_CVAR, NULL, "Karma Comeback", &cv_kartcomeback, 66},
|
||||
};*/
|
||||
|
||||
#define ITEMTOGGLEBOTTOMRIGHT
|
||||
//#define ITEMTOGGLEBOTTOMRIGHT
|
||||
|
||||
static menuitem_t OP_MonitorToggleMenu[] =
|
||||
{
|
||||
|
|
@ -1609,6 +1609,7 @@ static menuitem_t OP_MonitorToggleMenu[] =
|
|||
{IT_KEYHANDLER | IT_NOTHING, NULL, "Pogo Springs", {.routine = M_HandleMonitorToggles}, KITEM_POGOSPRING},
|
||||
{IT_KEYHANDLER | IT_NOTHING, NULL, "Super Rings", {.routine = M_HandleMonitorToggles}, KITEM_SUPERRING},
|
||||
{IT_KEYHANDLER | IT_NOTHING, NULL, "Kitchen Sinks", {.routine = M_HandleMonitorToggles}, KITEM_KITCHENSINK},
|
||||
{IT_KEYHANDLER | IT_NOTHING, NULL, "Drop Target", {.routine = M_HandleMonitorToggles}, KITEM_DROPTARGET},
|
||||
#ifdef ITEMTOGGLEBOTTOMRIGHT
|
||||
{IT_KEYHANDLER | IT_NOTHING, NULL, "---", {.routine = M_HandleMonitorToggles}, 255},
|
||||
#endif
|
||||
|
|
@ -11387,7 +11388,7 @@ static void M_HandleMonitorToggles(INT32 choice)
|
|||
S_StartSound(NULL, sfx_menu1);
|
||||
column--;
|
||||
if (column < 0)
|
||||
column = width-1;
|
||||
column = width;
|
||||
if (((column*height)+row) >= currentMenu->numitems)
|
||||
column--;
|
||||
next = max(((column*height)+row), 0);
|
||||
|
|
|
|||
|
|
@ -153,7 +153,7 @@ void R_InitSkins(void)
|
|||
|
||||
for (i = 0; i < numwadfiles; i++)
|
||||
{
|
||||
if (i == 4) // chars.kart
|
||||
if (i == 3) // chars.kart
|
||||
R_IHateThatHedgehog((UINT16)i);
|
||||
R_AddSkins((UINT16)i);
|
||||
R_PatchSkins((UINT16)i);
|
||||
|
|
|
|||
Loading…
Reference in a new issue