Remove Bubble Shields from cooldown item pool, move it to top half only
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1 changed files with 5 additions and 1 deletions
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@ -571,6 +571,11 @@ INT32 K_KartGetItemOdds(
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}
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break;
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case KITEM_BUBBLESHIELD:
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// Experiment: Given the refactoring of the item, remove it from the cooldown pool.
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// Also: a given.
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notForBottom = true;
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/*FALLTHRU*/
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case KITEM_ROCKETSNEAKER:
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case KITEM_JAWZ:
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case KITEM_LANDMINE:
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@ -610,7 +615,6 @@ INT32 K_KartGetItemOdds(
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/*FALLTHRU*/
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case KITEM_MINE:
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case KITEM_GROW:
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case KITEM_BUBBLESHIELD:
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case KITEM_FLAMESHIELD:
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cooldownOnStart = true;
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powerItem = true;
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