diff --git a/src/p_enemy.c b/src/p_enemy.c index b567bf134..c91e16e0a 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -3328,7 +3328,7 @@ void A_AttractChase(void *thing) if (actor->tracer != NULL && P_MobjWasRemoved(actor->tracer) == false) { - if (actor->extravalue3 && actor->tracer->player && (actor->tracer->player->position == 1)) + if (actor->extravalue3 && spbplace != -1 && actor->tracer->player && (actor->tracer->player->position == spbplace)) goto spbring; // Set attraction flag