disable bouncy fastfall via directive

should check light fast fall again
This commit is contained in:
minenice55 2026-02-04 01:06:51 -05:00
parent 76f17ca97b
commit bdbf388072
3 changed files with 14 additions and 2 deletions

View file

@ -615,7 +615,9 @@ consvar_t cv_kartdrafting_basedistance = CVAR_INIT ("kartdrafting_basedistance",
static CV_PossibleValue_t airdrop_cons_t[] = {{AIRDROP_NONE, "Off"},
{AIRDROP_LIGHT, "Light"},
#if 0
{AIRDROP_BOUNCY, "Bouncy"},
#endif
{AIRDROP_HEAVY, "Heavy"},
{0, NULL}};
consvar_t cv_kartairdrop = CVAR_INIT ("kartairdrop", "Off", CV_NETVAR|CV_CALL|CV_NOINIT|CV_GUARD, airdrop_cons_t, KartAirDrop_OnChange);

View file

@ -6991,6 +6991,7 @@ static void K_AirDrop(player_t *player, ticcmd_t *cmd)
{
if ((player->pflags & PF_AIRDROP))
{
#if 0
if (airdropactive == AIRDROP_BOUNCY)
{
const fixed_t maxBounce = mapobjectscale * 10;
@ -7038,12 +7039,17 @@ static void K_AirDrop(player_t *player, ticcmd_t *cmd)
S_StartSound(player->mo, sfx_vclgna);
}
else if (airdropactive == AIRDROP_HEAVY)
#endif
if (airdropactive == AIRDROP_HEAVY)
{
if (player->rings > 0)
{
P_PlayerRingBurst(player, min(2, player->rings));
}
player->startboost = TICRATE/2;
// POOMP!
S_StartSound(player->mo, sfx_vclgna);
}
}
player->airdroptime = 0;
@ -7067,7 +7073,7 @@ static void K_AirDrop(player_t *player, ticcmd_t *cmd)
}
else
{
if (airdropactive == AIRDROP_LIGHT)
if (airdropactive == AIRDROP_LIGHT && !(cmd->buttons & BT_BRAKE))
player->pflags &= ~PF_AIRDROP;
}
@ -7076,6 +7082,7 @@ static void K_AirDrop(player_t *player, ticcmd_t *cmd)
K_SpawnFallLines(player, false);
#if 0
if (airdropactive == AIRDROP_BOUNCY)
{
player->airdroptime = player->mo->momz;
@ -7085,6 +7092,7 @@ static void K_AirDrop(player_t *player, ticcmd_t *cmd)
}
}
else
#endif
{
if (player->airdroptime < UINT8_MAX)
player->airdroptime++;
@ -7095,11 +7103,13 @@ static void K_AirDrop(player_t *player, ticcmd_t *cmd)
player->mo->momz -= FixedMul(4*gravity, mapobjectscale)*P_MobjFlip(player->mo);
K_SpawnAirdropTrail(player);
}
#if 0
else if (airdropactive == AIRDROP_LIGHT)
{
player->mo->momz -= FixedMul(gravity, mapobjectscale)*P_MobjFlip(player->mo);
K_SpawnAirdropTrail(player);
}
#endif
else
{
player->mo->momz -= FixedMul(2*gravity, mapobjectscale)*P_MobjFlip(player->mo);

View file

@ -424,7 +424,7 @@ typedef enum
AIRDROP_NONE = 0,
AIRDROP_LIGHT,
AIRDROP_HEAVY,
AIRDROP_BOUNCY,
// AIRDROP_BOUNCY,
} airdroptype_t;
#ifdef __cplusplus