From bb8a0296016fbf73e804044235578de55c841d3f Mon Sep 17 00:00:00 2001 From: GenericHeroGuy Date: Wed, 15 Jan 2025 01:42:08 +0100 Subject: [PATCH] SOC all hardcode mobjs/states/skincolors/sounds TODO: get rid of the *_NULL's --- src/info.c | 28011 +------------------------------------------------ src/sounds.c | 1230 +-- 2 files changed, 24 insertions(+), 29217 deletions(-) diff --git a/src/info.c b/src/info.c index 1e5dc2fba..33f98047f 100644 --- a/src/info.c +++ b/src/info.c @@ -82,4331 +82,12 @@ playersprite_t spr2defaults[NUMPLAYERSPRITES] = { }; // Doesn't work with g++, needs actionf_p1 (don't modify this comment) -state_t states[NUMSTATES] = -{ - // frame is masked through FF_FRAMEMASK - // FF_ANIMATE makes simple state animations (var1 #frames, var2 tic delay) - // FF_FULLBRIGHT activates the fullbright colormap - // use FF_TRANS10 - FF_TRANS90 for easy translucency - // (or tr_trans10<