Remove duplicate K_StatRound
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1 changed files with 0 additions and 2 deletions
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@ -4282,8 +4282,6 @@ static void G_DoCompleted(void)
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if (metalrecording)
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G_StopMetalRecording(false);
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K_StatRound();
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G_SetGamestate(GS_NULL);
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wipegamestate = GS_NULL;
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