diff --git a/src/d_think.h b/src/d_think.h index 29b67718e..f3dda9380 100644 --- a/src/d_think.h +++ b/src/d_think.h @@ -23,10 +23,6 @@ extern "C" { #endif -#ifdef __GNUG__ -#pragma interface -#endif - // // Experimental stuff. // To compile this as "ANSI C with classes" we will need to handle the various diff --git a/src/d_ticcmd.h b/src/d_ticcmd.h index d388a6d00..69882e89b 100644 --- a/src/d_ticcmd.h +++ b/src/d_ticcmd.h @@ -21,10 +21,6 @@ extern "C" { #endif -#ifdef __GNUG__ -#pragma interface -#endif - #define MAXPREDICTTICS 30 // Button/action code definitions. diff --git a/src/i_addrinfo.h b/src/i_addrinfo.h index 8a1ba8f4b..948da7967 100644 --- a/src/i_addrinfo.h +++ b/src/i_addrinfo.h @@ -16,10 +16,6 @@ extern "C" { #endif -#ifdef __GNUG__ -#pragma interface -#endif - #ifndef AI_PASSIVE #define AI_PASSIVE 0x01 #endif diff --git a/src/i_net.h b/src/i_net.h index bcd07eb17..e13c3d9a9 100644 --- a/src/i_net.h +++ b/src/i_net.h @@ -14,10 +14,6 @@ #ifndef __I_NET__ #define __I_NET__ -#ifdef __GNUG__ -#pragma interface -#endif - #include "doomdef.h" #include "command.h" diff --git a/src/i_system.h b/src/i_system.h index b760fd677..028132178 100644 --- a/src/i_system.h +++ b/src/i_system.h @@ -21,10 +21,6 @@ extern "C" { #endif -#ifdef __GNUG__ -#pragma interface -#endif - /** \brief max quit functions */ #define MAX_QUIT_FUNCS 16 diff --git a/src/i_video.h b/src/i_video.h index 1c9a9a64c..72c68e27e 100644 --- a/src/i_video.h +++ b/src/i_video.h @@ -20,10 +20,6 @@ extern "C" { #endif -#ifdef __GNUG__ -#pragma interface -#endif - typedef enum { /// Software diff --git a/src/p_pspr.h b/src/p_pspr.h index 9bb8366bb..23d507550 100644 --- a/src/p_pspr.h +++ b/src/p_pspr.h @@ -35,10 +35,6 @@ extern "C" { #endif -#ifdef __GNUG__ -#pragma interface -#endif - /// \brief Frame flags: only the frame number - 0 to 256 (Frames from 0 to 63, Sprite2 number uses 0 to 127 plus FF_SPR2SUPER) #define FF_FRAMEMASK 0xff diff --git a/src/p_saveg.h b/src/p_saveg.h index a0b0f8587..0da3b065d 100644 --- a/src/p_saveg.h +++ b/src/p_saveg.h @@ -18,10 +18,6 @@ extern "C" { #endif -#ifdef __GNUG__ -#pragma interface -#endif - // 1024 bytes is plenty for a savegame #define SAVEGAMESIZE (1024) diff --git a/src/p_tick.h b/src/p_tick.h index 06ff08820..8f867f2b9 100644 --- a/src/p_tick.h +++ b/src/p_tick.h @@ -20,10 +20,6 @@ extern "C" { #endif -#ifdef __GNUG__ -#pragma interface -#endif - extern tic_t leveltime; // Called by G_Ticker. Carries out all thinking of enemies and players. diff --git a/src/r_bsp.h b/src/r_bsp.h index 74ca05f52..17407f5e6 100644 --- a/src/r_bsp.h +++ b/src/r_bsp.h @@ -20,10 +20,6 @@ extern "C" { #endif -#ifdef __GNUG__ -#pragma interface -#endif - extern seg_t *curline; extern side_t *sidedef; extern line_t *linedef; diff --git a/src/r_data.h b/src/r_data.h index 15ef8982a..b006ac862 100644 --- a/src/r_data.h +++ b/src/r_data.h @@ -22,10 +22,6 @@ extern "C" { #endif -#ifdef __GNUG__ -#pragma interface -#endif - // Store lists of lumps for F_START/F_END etc. struct lumplist_t { diff --git a/src/r_segs.h b/src/r_segs.h index b9052cfa4..c5eee53c3 100644 --- a/src/r_segs.h +++ b/src/r_segs.h @@ -18,10 +18,6 @@ extern "C" { #endif -#ifdef __GNUG__ -#pragma interface -#endif - transnum_t R_GetLinedefTransTable(fixed_t alpha); void R_RenderMaskedSegRange(drawseg_t *ds, INT32 x1, INT32 x2); void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pffloor); diff --git a/src/r_sky.h b/src/r_sky.h index abf29b508..5a4f5e9ee 100644 --- a/src/r_sky.h +++ b/src/r_sky.h @@ -20,10 +20,6 @@ extern "C" { #endif -#ifdef __GNUG__ -#pragma interface -#endif - /// \brief SKY, store the number for name. #define SKYFLATNAME "F_SKY1" diff --git a/src/r_state.h b/src/r_state.h index 43e5bdcbb..2436ddd0f 100644 --- a/src/r_state.h +++ b/src/r_state.h @@ -23,10 +23,6 @@ extern "C" { #endif -#ifdef __GNUG__ -#pragma interface -#endif - // // Refresh internal data structures, for rendering. // diff --git a/src/r_textures.h b/src/r_textures.h index 979b4dbae..2559766f6 100644 --- a/src/r_textures.h +++ b/src/r_textures.h @@ -23,10 +23,6 @@ extern "C" { #endif -#ifdef __GNUG__ -#pragma interface -#endif - #define MISSING_TEXTURE "MISSTEX" // Replacement for invalid textures // A single patch from a texture definition, diff --git a/src/w_wad.h b/src/w_wad.h index 79aee8cc1..43aa1b228 100644 --- a/src/w_wad.h +++ b/src/w_wad.h @@ -22,10 +22,6 @@ extern "C" { #endif -#ifdef __GNUG__ -#pragma interface -#endif - // a raw entry of the wad directory // NOTE: This sits here and not in w_wad.c because p_setup.c makes use of it to load map WADs inside PK3s. #if defined(_MSC_VER)