Use separate table for maskedtexturecol
This commit is contained in:
parent
b2b467c68a
commit
b9196f921d
6 changed files with 324 additions and 290 deletions
|
|
@ -858,12 +858,12 @@ struct drawseg_t
|
|||
// Pointers to lists for sprite clipping, all three adjusted so [x1] is first value.
|
||||
INT16 *sprtopclip;
|
||||
INT16 *sprbottomclip;
|
||||
INT16 *maskedtexturecol;
|
||||
fixed_t *maskedtexturecol;
|
||||
|
||||
visplane_t *ffloorplanes[MAXFFLOORS];
|
||||
INT32 numffloorplanes;
|
||||
ffloor_t *thicksides[MAXFFLOORS];
|
||||
INT16 *thicksidecol;
|
||||
fixed_t *thicksidecol;
|
||||
INT32 numthicksides;
|
||||
fixed_t frontscale[MAXVIDWIDTH];
|
||||
|
||||
|
|
|
|||
|
|
@ -1496,6 +1496,7 @@ void R_RenderPlayerView(void)
|
|||
R_SkyboxFrame(viewssnum);
|
||||
R_ClearClipSegs();
|
||||
R_ClearDrawSegs();
|
||||
R_ClearSegTables();
|
||||
R_ClearPlanes();
|
||||
R_ClearSprites();
|
||||
Mask_Pre(&masks[nummasks - 1]);
|
||||
|
|
@ -1535,6 +1536,7 @@ void R_RenderPlayerView(void)
|
|||
R_ClearClipSegs();
|
||||
}
|
||||
R_ClearDrawSegs();
|
||||
R_ClearSegTables();
|
||||
R_ClearSprites();
|
||||
Portal_InitList();
|
||||
|
||||
|
|
|
|||
|
|
@ -66,10 +66,6 @@ INT32 numffloors;
|
|||
#define visplane_hash(picnum,lightlevel,height) \
|
||||
((unsigned)((picnum)*3+(lightlevel)+(height)*7) & VISPLANEHASHMASK)
|
||||
|
||||
//SoM: 3/23/2000: Use boom opening limit removal
|
||||
size_t maxopenings;
|
||||
INT16 *openings, *lastopening; /// \todo free leak
|
||||
|
||||
//
|
||||
// Clip values are the solid pixel bounding the range.
|
||||
// floorclip starts out SCREENHEIGHT
|
||||
|
|
@ -313,8 +309,6 @@ void R_ClearPlanes(void)
|
|||
{
|
||||
freehead = &(*freehead)->next;
|
||||
}
|
||||
|
||||
lastopening = openings;
|
||||
}
|
||||
|
||||
static visplane_t *new_visplane(unsigned hash)
|
||||
|
|
|
|||
|
|
@ -69,8 +69,6 @@ extern visplane_t *floorplane;
|
|||
extern visplane_t *ceilingplane;
|
||||
|
||||
// Visplane related.
|
||||
extern INT16 *lastopening, *openings;
|
||||
extern size_t maxopenings;
|
||||
|
||||
extern INT16 floorclip[MAXVIDWIDTH], ceilingclip[MAXVIDWIDTH];
|
||||
extern fixed_t frontscale[MAXVIDWIDTH];
|
||||
|
|
|
|||
159
src/r_segs.cpp
159
src/r_segs.cpp
|
|
@ -89,9 +89,22 @@ static fixed_t topfrac, topstep;
|
|||
static fixed_t bottomfrac, bottomstep;
|
||||
|
||||
static lighttable_t **walllights;
|
||||
static INT16 *maskedtexturecol;
|
||||
static fixed_t *maskedtexturecol;
|
||||
static fixed_t *maskedtextureheight = NULL;
|
||||
|
||||
//SoM: 3/23/2000: Use boom opening limit removal
|
||||
static size_t numopenings;
|
||||
static INT16 *openings, *lastopening;
|
||||
|
||||
static size_t texturecolumntablesize;
|
||||
static fixed_t *texturecolumntable, *curtexturecolumntable;
|
||||
|
||||
void R_ClearSegTables(void)
|
||||
{
|
||||
lastopening = openings;
|
||||
curtexturecolumntable = texturecolumntable;
|
||||
}
|
||||
|
||||
// ==========================================================================
|
||||
// R_RenderMaskedSegRange
|
||||
// ==========================================================================
|
||||
|
|
@ -362,9 +375,6 @@ static void R_RenderMaskedSegLoop(drawcolumndata_t* dc, drawseg_t *drawseg, INT3
|
|||
dc->texturemid += (textureheight[texnum])*times + textureheight[texnum];
|
||||
else
|
||||
dc->texturemid -= (textureheight[texnum])*times;
|
||||
// calculate lighting
|
||||
if (maskedtexturecol[dc->x] != INT16_MAX)
|
||||
{
|
||||
// Check for overflows first
|
||||
if (R_OverflowTest(dc))
|
||||
{
|
||||
|
|
@ -376,11 +386,11 @@ static void R_RenderMaskedSegLoop(drawcolumndata_t* dc, drawseg_t *drawseg, INT3
|
|||
rlight = &dc->lightlist[i];
|
||||
rlight->height += rlight->heightstep;
|
||||
}
|
||||
}
|
||||
spryscale += rw_scalestep;
|
||||
continue;
|
||||
}
|
||||
|
||||
// calculate lighting
|
||||
if (dc->numlights)
|
||||
{
|
||||
lighttable_t **xwalllights;
|
||||
|
|
@ -392,11 +402,11 @@ static void R_RenderMaskedSegLoop(drawcolumndata_t* dc, drawseg_t *drawseg, INT3
|
|||
dc->iscale = 0xffffffffu / (unsigned)spryscale;
|
||||
|
||||
// draw the texture
|
||||
col = (column_t *)((UINT8 *)R_GetColumn(texnum, maskedtexturecol[dc->x]) - 3);
|
||||
col = (column_t *)((UINT8 *)R_GetColumn(texnum, (maskedtexturecol[dc->x] >> FRACBITS)) - 3);
|
||||
|
||||
if (brightmapped)
|
||||
{
|
||||
bmCol = (column_t *)((UINT8 *)R_GetBrightmapColumn(texnum, maskedtexturecol[dc->x]) - 3);
|
||||
bmCol = (column_t *)((UINT8 *)R_GetBrightmapColumn(texnum, (maskedtexturecol[dc->x] >> FRACBITS)) - 3);
|
||||
}
|
||||
|
||||
auto set_light_vars = [&](INT32 i)
|
||||
|
|
@ -503,11 +513,11 @@ static void R_RenderMaskedSegLoop(drawcolumndata_t* dc, drawseg_t *drawseg, INT3
|
|||
dc->iscale = 0xffffffffu / (unsigned)spryscale;
|
||||
|
||||
// draw the texture
|
||||
col = (column_t *)((UINT8 *)R_GetColumn(texnum, maskedtexturecol[dc->x]) - 3);
|
||||
col = (column_t *)((UINT8 *)R_GetColumn(texnum, (maskedtexturecol[dc->x] >> FRACBITS)) - 3);
|
||||
|
||||
if (brightmapped)
|
||||
{
|
||||
bmCol = (column_t *)((UINT8 *)R_GetBrightmapColumn(texnum, maskedtexturecol[dc->x]) - 3);
|
||||
bmCol = (column_t *)((UINT8 *)R_GetBrightmapColumn(texnum, (maskedtexturecol[dc->x] >> FRACBITS)) - 3);
|
||||
}
|
||||
|
||||
#if 0 // Disabling this allows inside edges to render below the planes, for until the clipping is fixed to work right when POs are near the camera. -Red
|
||||
|
|
@ -578,8 +588,6 @@ static void R_RenderMaskedSegLoopDebug(drawcolumndata_t* dc, drawseg_t *ds, INT3
|
|||
|
||||
// draw the columns
|
||||
for (dc->x = x1; dc->x <= x2; dc->x++)
|
||||
{
|
||||
if (maskedtexturecol[dc->x] != INT16_MAX)
|
||||
{
|
||||
dc->texturemid = ds->maskedtextureheight[dc->x];
|
||||
|
||||
|
|
@ -592,9 +600,8 @@ static void R_RenderMaskedSegLoopDebug(drawcolumndata_t* dc, drawseg_t *ds, INT3
|
|||
sprtopscreen = centeryfrac - FixedMul(dc->texturemid, spryscale);
|
||||
dc->iscale = 0xffffffffu / (unsigned)spryscale;
|
||||
|
||||
col = (column_t *)((UINT8 *)R_GetColumn(g_texturenum_dbgline, maskedtexturecol[dc->x]) - 3);
|
||||
col = (column_t *)((UINT8 *)R_GetColumn(g_texturenum_dbgline, (maskedtexturecol[dc->x] >> FRACBITS)) - 3);
|
||||
colfunc_2s(dc, col, NULL, -1);
|
||||
}
|
||||
|
||||
spryscale += rw_scalestep;
|
||||
}
|
||||
|
|
@ -1112,12 +1119,10 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
|
|||
|
||||
// draw the columns
|
||||
for (dc->x = x1; dc->x <= x2; dc->x++)
|
||||
{
|
||||
if (maskedtexturecol[dc->x] != INT16_MAX)
|
||||
{
|
||||
if (ffloortextureslide) { // skew FOF walls
|
||||
if (oldx != -1)
|
||||
dc->texturemid += FixedMul(ffloortextureslide, (maskedtexturecol[oldx]-maskedtexturecol[dc->x])<<FRACBITS);
|
||||
dc->texturemid += FixedMul(ffloortextureslide, maskedtexturecol[oldx]-maskedtexturecol[dc->x]);
|
||||
oldx = dc->x;
|
||||
}
|
||||
// Calculate bounds
|
||||
|
|
@ -1153,11 +1158,11 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
|
|||
dc->iscale = 0xffffffffu / (unsigned)spryscale;
|
||||
|
||||
// Get data for the column
|
||||
col = (column_t *)((UINT8 *)R_GetColumn(texnum,maskedtexturecol[dc->x]) - 3);
|
||||
col = (column_t *)((UINT8 *)R_GetColumn(texnum, (maskedtexturecol[dc->x] >> FRACBITS)) - 3);
|
||||
|
||||
if (brightmapped)
|
||||
{
|
||||
bmCol = (column_t *)((UINT8 *)R_GetBrightmapColumn(texnum, maskedtexturecol[dc->x]) - 3);
|
||||
bmCol = (column_t *)((UINT8 *)R_GetBrightmapColumn(texnum, (maskedtexturecol[dc->x] >> FRACBITS)) - 3);
|
||||
}
|
||||
|
||||
// SoM: New code does not rely on R_DrawColumnShadowed_8 which
|
||||
|
|
@ -1324,7 +1329,6 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
|
|||
colfunc_2s (dc, col, bmCol, -1);
|
||||
spryscale += rw_scalestep;
|
||||
}
|
||||
}
|
||||
|
||||
R_SetColumnFunc(BASEDRAWFUNC, false);
|
||||
|
||||
|
|
@ -1375,11 +1379,12 @@ UINT32 nombre = 100000;
|
|||
|
||||
static void R_DrawWallColumn(drawcolumndata_t* dc, INT32 yl, INT32 yh, fixed_t mid, fixed_t texturecolumn, INT32 texture, boolean brightmapped, boolean remap)
|
||||
{
|
||||
INT32 itexturecolumn = texturecolumn >> FRACBITS;
|
||||
dc->yl = yl;
|
||||
dc->yh = yh;
|
||||
dc->texturemid = mid;
|
||||
dc->source = R_GetColumn(texture, texturecolumn + (rw_offset_mid>>FRACBITS));
|
||||
dc->brightmap = (brightmapped ? R_GetBrightmapColumn(texture, texturecolumn) : NULL);
|
||||
dc->source = R_GetColumn(texture, itexturecolumn + (rw_offset_mid>>FRACBITS));
|
||||
dc->brightmap = (brightmapped ? R_GetBrightmapColumn(texture, itexturecolumn + (rw_offset_mid>>FRACBITS)) : NULL);
|
||||
dc->texheight = textureheight[texture] >> FRACBITS;
|
||||
dc->sourcelength = dc->texheight;
|
||||
R_SetColumnFunc(colfunctype, dc->brightmap != NULL);
|
||||
|
|
@ -1575,8 +1580,6 @@ static void R_RenderSegLoop (drawcolumndata_t* dc)
|
|||
}
|
||||
oldtexturecolumn = texturecolumn;
|
||||
|
||||
texturecolumn >>= FRACBITS;
|
||||
|
||||
// texturecolumn and lighting are independent of wall tiers
|
||||
if (segtextured)
|
||||
{
|
||||
|
|
@ -1747,7 +1750,7 @@ static void R_RenderSegLoop (drawcolumndata_t* dc)
|
|||
{
|
||||
// save texturecol
|
||||
// for backdrawing of masked mid texture
|
||||
maskedtexturecol[rw_x] = (INT16)(texturecolumn + (rw_offset_mid>>FRACBITS));
|
||||
maskedtexturecol[rw_x] = texturecolumn + rw_offset_mid;
|
||||
|
||||
if (maskedtextureheight != NULL) {
|
||||
maskedtextureheight[rw_x] = (curline->linedef->flags & ML_MIDPEG) ?
|
||||
|
|
@ -1806,6 +1809,67 @@ static INT64 R_CalcSegDist(seg_t* seg, INT64 x2, INT64 y2)
|
|||
}
|
||||
}
|
||||
|
||||
//SoM: Code to remove limits on openings.
|
||||
static void R_AllocClippingTables(size_t range)
|
||||
{
|
||||
size_t pos = lastopening - openings;
|
||||
size_t need = range * 2; // for both sprtopclip and sprbottomclip
|
||||
|
||||
if (pos + need < numopenings)
|
||||
return;
|
||||
|
||||
INT16 *oldopenings = openings;
|
||||
INT16 *oldlast = lastopening;
|
||||
|
||||
if (numopenings == 0)
|
||||
numopenings = 16384;
|
||||
|
||||
numopenings += need;
|
||||
openings = static_cast<INT16*>(Z_Realloc(openings, numopenings * sizeof (*openings), PU_STATIC, NULL));
|
||||
lastopening = openings + pos;
|
||||
|
||||
// borrowed fix from *cough* zdoom *cough*
|
||||
// [RH] We also need to adjust the openings pointers that
|
||||
// were already stored in drawsegs.
|
||||
for (drawseg_t *ds = drawsegs; ds < ds_p; ds++)
|
||||
{
|
||||
// Check if it's in range of the openings
|
||||
if (ds->sprtopclip + ds->x1 >= oldopenings && ds->sprtopclip + ds->x1 <= oldlast)
|
||||
ds->sprtopclip = (ds->sprtopclip - oldopenings) + openings;
|
||||
if (ds->sprbottomclip + ds->x1 >= oldopenings && ds->sprbottomclip + ds->x1 <= oldlast)
|
||||
ds->sprbottomclip = (ds->sprbottomclip - oldopenings) + openings;
|
||||
}
|
||||
}
|
||||
|
||||
static void R_AllocTextureColumnTables(size_t range)
|
||||
{
|
||||
size_t pos = curtexturecolumntable - texturecolumntable;
|
||||
|
||||
// For both tables, we reserve exactly an amount of memory that's equivalent to
|
||||
// how many columns the seg will take on the entire screen (think about it)
|
||||
if (pos + range < texturecolumntablesize)
|
||||
return;
|
||||
|
||||
fixed_t *oldtable = texturecolumntable;
|
||||
fixed_t *oldlast = curtexturecolumntable;
|
||||
|
||||
if (texturecolumntablesize == 0)
|
||||
texturecolumntablesize = 16384;
|
||||
|
||||
texturecolumntablesize += range;
|
||||
texturecolumntable = static_cast<fixed_t*>(Z_Realloc(texturecolumntable, texturecolumntablesize * sizeof (*texturecolumntable), PU_STATIC, NULL));
|
||||
curtexturecolumntable = texturecolumntable + pos;
|
||||
|
||||
for (drawseg_t *ds = drawsegs; ds < ds_p; ds++)
|
||||
{
|
||||
// Check if it's in range of the tables
|
||||
if (ds->maskedtexturecol + ds->x1 >= oldtable && ds->maskedtexturecol + ds->x1 <= oldlast)
|
||||
ds->maskedtexturecol = (ds->maskedtexturecol - oldtable) + texturecolumntable;
|
||||
if (ds->thicksidecol + ds->x1 >= oldtable && ds->thicksidecol + ds->x1 <= oldlast)
|
||||
ds->thicksidecol = (ds->thicksidecol - oldtable) + texturecolumntable;
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// R_StoreWallRange
|
||||
// A wall segment will be drawn
|
||||
|
|
@ -1882,38 +1946,6 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
|||
ds_p->curline = curline;
|
||||
rw_stopx = stop+1;
|
||||
|
||||
//SoM: Code to remove limits on openings.
|
||||
{
|
||||
size_t pos = lastopening - openings;
|
||||
size_t need = (rw_stopx - start)*4 + pos;
|
||||
if (need > maxopenings)
|
||||
{
|
||||
TracyMessageL("Resizing openings");
|
||||
drawseg_t *ds; //needed for fix from *cough* zdoom *cough*
|
||||
INT16 *oldopenings = openings;
|
||||
INT16 *oldlast = lastopening;
|
||||
|
||||
do
|
||||
maxopenings = maxopenings ? maxopenings*2 : 16384;
|
||||
while (need > maxopenings);
|
||||
openings = static_cast<INT16*>(Z_Realloc(openings, maxopenings * sizeof (*openings), PU_STATIC, NULL));
|
||||
lastopening = openings + pos;
|
||||
|
||||
// borrowed fix from *cough* zdoom *cough*
|
||||
// [RH] We also need to adjust the openings pointers that
|
||||
// were already stored in drawsegs.
|
||||
for (ds = drawsegs; ds < ds_p; ds++)
|
||||
{
|
||||
#define ADJUST(p) if (ds->p + ds->x1 >= oldopenings && ds->p + ds->x1 <= oldlast) ds->p = ds->p - oldopenings + openings;
|
||||
ADJUST(maskedtexturecol);
|
||||
ADJUST(sprtopclip);
|
||||
ADJUST(sprbottomclip);
|
||||
ADJUST(thicksidecol);
|
||||
#undef ADJUST
|
||||
}
|
||||
}
|
||||
} // end of code to remove limits on openings
|
||||
|
||||
// calculate scale at both ends and step
|
||||
ds_p->scale1 = rw_scale = R_ScaleFromGlobalAngle(viewangle + xtoviewangle[viewssnum][start]);
|
||||
|
||||
|
|
@ -2383,6 +2415,8 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
|||
rw_toptexturemid += sidedef->rowoffset + sidedef->offsety_top;
|
||||
rw_bottomtexturemid += sidedef->rowoffset + sidedef->offsety_bot;
|
||||
|
||||
R_AllocTextureColumnTables(rw_stopx - start);
|
||||
|
||||
// allocate space for masked texture tables
|
||||
if (frontsector && backsector && !Tag_Compare(&frontsector->tags, &backsector->tags) && (backsector->ffloors || frontsector->ffloors))
|
||||
{
|
||||
|
|
@ -2397,8 +2431,8 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
|||
//markceiling = markfloor = true;
|
||||
maskedtexture = true;
|
||||
|
||||
ds_p->thicksidecol = maskedtexturecol = lastopening - rw_x;
|
||||
lastopening += rw_stopx - rw_x;
|
||||
ds_p->thicksidecol = maskedtexturecol = curtexturecolumntable - rw_x;
|
||||
curtexturecolumntable += rw_stopx - rw_x;
|
||||
|
||||
lowcut = std::max(worldbottom, worldlow) + viewz;
|
||||
highcut = std::min(worldtop, worldhigh) + viewz;
|
||||
|
|
@ -2581,8 +2615,8 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
|||
// masked midtexture
|
||||
if (!ds_p->thicksidecol)
|
||||
{
|
||||
ds_p->maskedtexturecol = maskedtexturecol = lastopening - rw_x;
|
||||
lastopening += rw_stopx - rw_x;
|
||||
ds_p->maskedtexturecol = maskedtexturecol = curtexturecolumntable - rw_x;
|
||||
curtexturecolumntable += rw_stopx - rw_x;
|
||||
}
|
||||
else
|
||||
ds_p->maskedtexturecol = ds_p->thicksidecol;
|
||||
|
|
@ -3105,6 +3139,10 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
|||
ds_p->portalpass = 0;
|
||||
|
||||
// save sprite clipping info
|
||||
if (maskedtexture || (ds_p->silhouette & (SIL_TOP | SIL_BOTTOM)))
|
||||
{
|
||||
R_AllocClippingTables(rw_stopx - start);
|
||||
|
||||
if (((ds_p->silhouette & SIL_TOP) || maskedtexture) && !ds_p->sprtopclip)
|
||||
{
|
||||
M_Memcpy(lastopening, ceilingclip + start, 2*(rw_stopx - start));
|
||||
|
|
@ -3118,6 +3156,7 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
|||
ds_p->sprbottomclip = lastopening - start;
|
||||
lastopening += rw_stopx - start;
|
||||
}
|
||||
}
|
||||
|
||||
if (maskedtexture && !(ds_p->silhouette & SIL_TOP))
|
||||
{
|
||||
|
|
|
|||
|
|
@ -22,6 +22,7 @@ transnum_t R_GetLinedefTransTable(fixed_t alpha);
|
|||
void R_RenderMaskedSegRange(drawseg_t *ds, INT32 x1, INT32 x2);
|
||||
void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pffloor);
|
||||
void R_StoreWallRange(INT32 start, INT32 stop);
|
||||
void R_ClearSegTables(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
|
|
|
|||
Loading…
Reference in a new issue