Fix double byte-swap in SV_MakeTic
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1 changed files with 1 additions and 1 deletions
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@ -6008,7 +6008,7 @@ static void SV_Maketic(void)
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}
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}
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// Moved here so bots and packetloss indication doesn't break....
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G_MoveTiccmd(netcmds[maketic % BACKUPTICS], playercmds, MAXPLAYERS);
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G_CopyTiccmd(netcmds[maketic % BACKUPTICS], playercmds, MAXPLAYERS);
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maketic++;
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}
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