From b5be67d8d303901a045b1b5f0d1830da9b610c91 Mon Sep 17 00:00:00 2001 From: GenericHeroGuy Date: Thu, 13 Mar 2025 00:17:54 +0100 Subject: [PATCH] Always convert Item presses to backspace in M_Responder --- src/m_menu.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/m_menu.c b/src/m_menu.c index 40f04de36..314e19afc 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -2676,6 +2676,7 @@ boolean M_Responder(event_t *ev) static INT32 joyremap[][2] = { { gc_accelerate, KEY_ENTER }, // these two first { gc_brake, KEY_ESCAPE }, // in case of conflicts + { gc_fire, KEY_BACKSPACE }, { gc_systemmenu, KEY_ESCAPE }, { gc_aimforward, KEY_UPARROW }, { gc_aimbackward, KEY_DOWNARROW }, @@ -9804,9 +9805,6 @@ static void M_HandleSetupMultiPlayer(INT32 choice) INT32 prev_setupm_fakeskin; boolean exitmenu = false; // exit to previous menu and send name change - if (G_ControlBoundToKey(0, gc_fire, choice, false) && itemOn == 2) - choice = KEY_BACKSPACE; // Hack to allow resetting prefcolor on controllers - switch (choice) { case KEY_DOWNARROW: