Always convert Item presses to backspace in M_Responder

This commit is contained in:
GenericHeroGuy 2025-03-13 00:17:54 +01:00
parent 0859c8a710
commit b5be67d8d3

View file

@ -2676,6 +2676,7 @@ boolean M_Responder(event_t *ev)
static INT32 joyremap[][2] = {
{ gc_accelerate, KEY_ENTER }, // these two first
{ gc_brake, KEY_ESCAPE }, // in case of conflicts
{ gc_fire, KEY_BACKSPACE },
{ gc_systemmenu, KEY_ESCAPE },
{ gc_aimforward, KEY_UPARROW },
{ gc_aimbackward, KEY_DOWNARROW },
@ -9804,9 +9805,6 @@ static void M_HandleSetupMultiPlayer(INT32 choice)
INT32 prev_setupm_fakeskin;
boolean exitmenu = false; // exit to previous menu and send name change
if (G_ControlBoundToKey(0, gc_fire, choice, false) && itemOn == 2)
choice = KEY_BACKSPACE; // Hack to allow resetting prefcolor on controllers
switch (choice)
{
case KEY_DOWNARROW: