Always convert Item presses to backspace in M_Responder
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1 changed files with 1 additions and 3 deletions
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@ -2676,6 +2676,7 @@ boolean M_Responder(event_t *ev)
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static INT32 joyremap[][2] = {
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{ gc_accelerate, KEY_ENTER }, // these two first
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{ gc_brake, KEY_ESCAPE }, // in case of conflicts
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{ gc_fire, KEY_BACKSPACE },
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{ gc_systemmenu, KEY_ESCAPE },
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{ gc_aimforward, KEY_UPARROW },
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{ gc_aimbackward, KEY_DOWNARROW },
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@ -9804,9 +9805,6 @@ static void M_HandleSetupMultiPlayer(INT32 choice)
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INT32 prev_setupm_fakeskin;
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boolean exitmenu = false; // exit to previous menu and send name change
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if (G_ControlBoundToKey(0, gc_fire, choice, false) && itemOn == 2)
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choice = KEY_BACKSPACE; // Hack to allow resetting prefcolor on controllers
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switch (choice)
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{
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case KEY_DOWNARROW:
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