disable playerfade after crossing the line

This commit is contained in:
NepDisk 2026-01-29 22:50:01 -05:00
parent 7d82c72092
commit b49a210e85

View file

@ -3885,7 +3885,7 @@ fixed_t R_GetThingFade(mobj_t *thing)
case MT_FOLLOWERBUBBLE_FRONT:
break;
case MT_PLAYER:
if (!thing->player || thing->player == viewplayer)
if (!thing->player || thing->player == viewplayer || thing->player->exiting)
return fadealpha;
break;