Don't keep track of objects that use MF2_DONTSYNC
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1 changed files with 1 additions and 1 deletions
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@ -5602,7 +5602,7 @@ void P_SaveNetGame(savebuffer_t *save, boolean resending)
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mobj = (mobj_t *)th;
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if (UNLIKELY(mobj->type == MT_HOOP || mobj->type == MT_HOOPCOLLIDE || mobj->type == MT_HOOPCENTER
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// MT_SPARK: used for debug stuff
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|| mobj->type == MT_SPARK))
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|| mobj->type == MT_SPARK || mobj->flags2 & MF2_DONTSYNC))
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continue;
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mobj->mobjnum = i++;
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}
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