Remove leftover P_CheckGravity call in ceiling bonk code

This commit is contained in:
GenericHeroGuy 2025-09-17 22:46:40 +02:00
parent 1c33caa84e
commit b2595045fc

View file

@ -2845,7 +2845,6 @@ void P_PlayerZMovement(mobj_t *mo)
P_CheckMarioBlocks(mo);
mo->momz = 0;
P_CheckGravity(mo, true);
}
}