diff --git a/src/p_map.c b/src/p_map.c index f515c0d99..367f0915d 100644 --- a/src/p_map.c +++ b/src/p_map.c @@ -619,7 +619,7 @@ static BlockItReturn_t PIT_CheckThing(mobj_t *thing) if (g_tm.thing->player && g_tm.thing->flags & MF_SHOOTABLE && thing->health > 0) { UINT32 damagetype = (g_tm.thing->info->mass & DMG_TYPEMASK); - if (!damagetype && thing->flags & MF_FIRE) // BURN! + if (!damagetype) // OWWWWW! damagetype = DMG_NORMAL; P_DamageMobj(g_tm.thing, thing, thing, 1, damagetype); } @@ -635,7 +635,7 @@ static BlockItReturn_t PIT_CheckThing(mobj_t *thing) if (thing->player && thing->flags & MF_SHOOTABLE && g_tm.thing->health > 0) { UINT32 damagetype = (g_tm.thing->info->mass & DMG_TYPEMASK); - if (!damagetype && g_tm.thing->flags & MF_FIRE) // BURN! + if (!damagetype) // OWWWWW! damagetype = DMG_NORMAL; P_DamageMobj(thing, g_tm.thing, g_tm.thing, 1, damagetype); }