From af2e1f1184fb3e14df0cd12b467a045c91bc7cd5 Mon Sep 17 00:00:00 2001 From: James R Date: Wed, 7 Jun 2023 05:04:43 -0700 Subject: [PATCH] Quaketilt: fix jitter at certain momentum angles --- src/p_user.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_user.c b/src/p_user.c index 2f2dd7fb5..a776771ec 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -4024,7 +4024,7 @@ Quaketilt (player_t *player) } lowb = FixedMul(lowb, player->mo->scale); moma = FixedMul(FixedDiv(delta, ANGLE_90), tilt); - speed = abs( player->mo->momx + player->mo->momy ); + speed = player->speed; if (speed < lowb) { // ease out tilt as we slow...