From aede690bb7ed372455d250ef29d3dc8bceb5864e Mon Sep 17 00:00:00 2001 From: NepDisk Date: Wed, 24 Dec 2025 12:36:17 -0500 Subject: [PATCH] Experiment, use nettics instead of max here Classic does this so I'll try it --- src/d_clisrv.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/d_clisrv.c b/src/d_clisrv.c index 25373d8ef..7482aed21 100644 --- a/src/d_clisrv.c +++ b/src/d_clisrv.c @@ -5857,7 +5857,7 @@ static void SV_SendTics(void) for (n = 1; n < MAXNETNODES; n++) if (nodeingame[n]) { - realfirsttic = max(nettics[n], firstticstosend); + realfirsttic = nettics[n]; lasttictosend = min(maketic, nettics[n] + CLIENTBACKUPTICS); if (realfirsttic >= lasttictosend)