Merge pull request 'Slipdash' (#34) from slipdash into blankart-dev

Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/34
This commit is contained in:
NepDisk 2025-03-31 18:05:41 +00:00
commit ae8385f309
10 changed files with 174 additions and 9 deletions

View file

@ -153,6 +153,7 @@ static void KartEliminateLast_OnChange(void);
static void KartRings_OnChange(void);
static void KartStacking_OnChange(void);
static void KartChaining_OnChange(void);
static void KartSlipdash_OnChange(void);
static void KartItemBreaker_OnChange(void);
static void Schedule_OnChange(void);
@ -478,7 +479,7 @@ consvar_t cv_kartstacking_ring_accelboost = CVAR_INIT ("vanillaboost_ring_accelb
consvar_t cv_kartchaining = CVAR_INIT ("kartchaining", "No", CV_NETVAR|CV_CALL|CV_NOINIT, CV_YesNo, KartChaining_OnChange);
consvar_t cv_kartchainingoffroad = CVAR_INIT ("kartchaining_chainoffroad", "No", CV_NETVAR, CV_YesNo, NULL);
consvar_t cv_kartitembreaker = CVAR_INIT ("kartitembreaker", "No", CV_NETVAR|CV_CHEAT|CV_CALL|CV_NOINIT, CV_YesNo, KartItemBreaker_OnChange);
consvar_t cv_kartitembreaker = CVAR_INIT ("kartitembreaker", "No", CV_NETVAR|CV_CALL|CV_NOINIT, CV_YesNo, KartItemBreaker_OnChange);
consvar_t cv_kartwalltransfer = CVAR_INIT ("BG_forcewalltransfer", "Off", CV_NETVAR|CV_CHEAT, CV_OnOff, NULL);
@ -490,6 +491,8 @@ consvar_t cv_kartbumpspark = CVAR_INIT ("kartbumpspark", "No", CV_NETVAR, CV_Yes
consvar_t cv_kartbumpspring = CVAR_INIT ("kartbumpspring", "No", CV_NETVAR, CV_YesNo, NULL);
consvar_t cv_kartslipdash = CVAR_INIT ("kartslipdash", "No", CV_NETVAR|CV_CALL|CV_NOINIT, CV_YesNo, KartSlipdash_OnChange);
static CV_PossibleValue_t kartdebugitem_cons_t[] =
{
#define FOREACH( name, n ) { n, #name }
@ -7113,6 +7116,39 @@ static void KartChaining_OnChange(void)
}
}
static void KartSlipdash_OnChange(void)
{
if (K_CanChangeRules() == false)
{
return;
}
if (!slipdashactive && cv_kartslipdash.value)
{
if (leveltime < starttime)
{
slipdashactive = true;
CONS_Printf(M_GetText("Slipdashing has been turned \"On\".\n"));
}
else
{
CONS_Printf(M_GetText("Slipdashing will be turned \"On\" Next Round.\n"));
}
}
else if (slipdashactive && !cv_kartslipdash.value)
{
if (leveltime < starttime)
{
slipdashactive = false;
CONS_Printf(M_GetText("Slipdashing has been turned \"Off\".\n"));
}
else
{
CONS_Printf(M_GetText("Slipdashing will be turned \"Off\" next round.\n"));
}
}
}
static void KartItemBreaker_OnChange(void)
{
if (K_CanChangeRules() == false)

View file

@ -157,8 +157,8 @@ extern consvar_t cv_kartitembreaker;
extern consvar_t cv_kartwalltransfer;
extern consvar_t cv_kartpurpledrift;
extern consvar_t cv_kartbumpspark;
extern consvar_t cv_kartbumpspring;
extern consvar_t cv_kartslipdash;
extern consvar_t cv_votetime;

View file

@ -577,6 +577,8 @@ struct player_t
SINT8 aizdriftstrat; // (-1 to 1) - Let go of your drift while boosting? Helper for the SICK STRATZ (sliptiding!) you have just unlocked
INT32 aizdrifttilt;
INT32 aizdriftturn;
fixed_t slipdashcharge; // charge up a dash with a sliptide!
SINT8 slipdashdir; // no snaking allowed :^)
fixed_t offroad; // In Super Mario Kart, going offroad has lee-way of about 1 second before you start losing speed
UINT8 pogospring; // Pogo spring bounce effect

View file

@ -310,6 +310,8 @@ void K_RegisterKartStuff(void)
CV_RegisterVar(&cv_kartbumpspring);
CV_RegisterVar(&cv_kartslipdash);
CV_RegisterVar(&cv_kartdriftsounds);
CV_RegisterVar(&cv_kartdriftefx);
@ -8816,6 +8818,9 @@ INT16 K_GetKartTurnValue(player_t *player, INT16 turnvalue)
turnvalue = FixedMul(turnvalue, adjustangle); // Weight has a small effect on turning
if (cv_kartslipdash.value && K_Sliptiding(player)) // slight handling boost based on weight
turnvalue = FixedMul(turnvalue, FRACUNIT + (10 - player->kartweight)*FRACUNIT/48);
if (player->invincibilitytimer || player->sneakertimer || player->growshrinktimer > 0)
turnvalue = FixedMul(turnvalue, FixedDiv(5*FRACUNIT, 4*FRACUNIT));
@ -9076,7 +9081,7 @@ static void K_KartDrift(player_t *player, boolean onground)
else
player->aizdriftstrat = ((player->drift > 0) ? 1 : -1);
}
else if (player->aizdriftstrat && !player->drift)
else if (K_Sliptiding(player))
{
K_SpawnAIZDust(player);
@ -9119,6 +9124,82 @@ static void K_KartDrift(player_t *player, boolean onground)
player->pflags &= ~PF_BRAKEDRIFT;
}
static void K_KartSlipdash(player_t *player, boolean onground)
{
boolean snaked = player->slipdashdir && player->aizdriftstrat && player->slipdashdir != player->aizdriftstrat;
if (!cv_kartslipdash.value || P_PlayerInPain(player))
{
player->slipdashcharge = 0;
player->slipdashdir = 0;
}
else if ((K_Sliptiding(player) || player->aizdriftturn) && !snaked)
{
if (!player->slipdashdir) // anti-snaking
player->slipdashdir = player->aizdriftstrat;
if (onground && !player->drift)
{
fixed_t turn = max(0, player->cmd.turning * player->aizdriftstrat);
turn = FINETANGENT((turn*(ANGLE_45/KART_FULLTURN) + ANGLE_90) >> ANGLETOFINESHIFT);
player->slipdashcharge = min(player->slipdashcharge + turn/45, FRACUNIT);
if (!(leveltime % 5))
S_StartSoundAtVolume(player->mo, sfx_cdfm17, 133 + turn/555);
}
}
else if (player->slipdashcharge && onground)
{
INT32 i;
boolean driftbonus = player->driftcharge && !snaked;
if (snaked)
player->slipdashcharge /= 4;
S_StopSoundByID(player->mo, sfx_cdfm17);
S_StartSoundAtVolume(player->mo, player->slipdashcharge > FRACUNIT/3 ? sfx_cdfm62 : sfx_s23c, driftbonus ? 200 : 255);
P_Thrust(player->mo, player->mo->angle, FixedMul(K_GetKartSpeed(player, false, false), 2*player->slipdashcharge/3));
K_DoBoost(player, (2*player->slipdashcharge/3)/2, 0, false, false);
for (i = -1; i <= 1; i += 2)
{
mobj_t *strat = P_SpawnMobjFromMobj(player->mo,
P_ReturnThrustX(NULL, player->mo->angle + ANGLE_67h*i, -20*player->mo->scale),
P_ReturnThrustY(NULL, player->mo->angle + ANGLE_67h*i, -20*player->mo->scale),
0, MT_AIZDRIFTSTRAT
);
strat->angle = player->mo->angle + ANGLE_67h*i;
P_SetScale(strat, FixedMul(player->slipdashcharge + FRACUNIT/4, mapobjectscale));
strat->destscale = strat->scale;
P_InstaThrust(strat, strat->angle, -8*mapobjectscale);
}
if (driftbonus)
{
INT32 dsv = K_GetKartDriftSparkValue(player);
player->driftcharge = min(player->driftcharge + FixedMul(player->slipdashcharge, dsv), dsv-1);
S_StartSound(player->mo, sfx_s3k45);
}
player->slipdashcharge = 0;
player->slipdashdir = 0;
}
else
player->slipdashdir = 0;
if (player->slipdashcharge && leveltime & 1)
{
mobj_t *spark = P_SpawnMobjFromMobj(player->mo, 0, 0, -4*mapobjectscale, MT_DRIFTSPARK);
spark->color = SKINCOLOR_GREEN;
spark->angle = player->mo->angle + player->aizdriftstrat*ANGLE_45;
P_SetScale(spark, FixedMul(player->slipdashcharge + 2*FRACUNIT/3, mapobjectscale));
spark->destscale = 0;
spark->scalespeed = mapobjectscale/4;
P_InstaThrust(spark, player->mo->angle, player->speed/2);
spark->momz = player->mo->z - player->mo->old_z;
spark->z += spark->momz;
}
}
INT32 K_GetDriftAngleOffset(player_t *player)
{
INT32 a = 0;
@ -10349,6 +10430,8 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
K_KartDrift(player, onground);
K_KartSlipdash(player, onground);
// Quick Turning
// You can't turn your kart when you're not moving.
// So now it's time to burn some rubber!
@ -10644,6 +10727,17 @@ boolean K_ChainingActive(void)
return false;
}
boolean K_SlipdashActive(void)
{
if (slipdashactive)
{
// Slipdash is enabled!
return true;
}
return false;
}
boolean K_UsingLegacyCheckpoints(void)
{
if (numbosswaypoints > 0)

View file

@ -229,6 +229,7 @@ boolean K_SafeRespawnPosition(mobj_t * mo);
boolean K_RingsActive(void);
boolean K_StackingActive(void);
boolean K_ChainingActive(void);
boolean K_SlipdashActive(void);
boolean K_BoostChain(player_t *player, INT32 timer, boolean chainsound);
INT32 K_ChainOrDeincrementTime(player_t *player, INT32 timer, INT32 deincrement, boolean chainsound);
boolean K_UsingLegacyCheckpoints(void);

View file

@ -3999,6 +3999,13 @@ static int lib_kChainingActive(lua_State *L)
return 1;
}
// Checks if Chaining is active.
static int lib_kSlipdashActive(lua_State *L)
{
lua_pushboolean(L, K_SlipdashActive());
return 1;
}
// Checks if current map is using legacy boss3 bassed checkpoints. Useful for map compat.
static int lib_kUsingLegacyCheckpoints(lua_State *L)
{
@ -4360,6 +4367,7 @@ static luaL_Reg lib[] = {
{"K_RingsActive",lib_kRingsActive},
{"K_StackingActive",lib_kStackingActive},
{"K_ChainingActive",lib_kChainingActive},
{"K_SlipdashActive",lib_kSlipdashActive},
{"K_UsingLegacyCheckpoints",lib_kUsingLegacyCheckpoints},
{"K_DoBoost",lib_kDoBoost},
{"K_ClearBoost",lib_kClearBoost},

View file

@ -222,6 +222,8 @@ enum player_e
player_aizdriftstrat,
player_aizdrifttilt,
player_aizdriftturn,
player_slipdashcharge,
player_slipdashdir,
player_offroad,
player_pogospring,
player_brakestop,
@ -398,6 +400,8 @@ static const char *const player_opt[] = {
"aizdriftstrat",
"aizdrifttilt",
"aizdriftturn",
"slipdashcharge",
"slipdashdir",
"offroad",
"pogospring",
"brakestop",
@ -692,6 +696,12 @@ static int player_get(lua_State *L)
case player_aizdriftturn:
lua_pushinteger(L, plr->aizdriftturn);
break;
case player_slipdashcharge:
lua_pushfixed(L, plr->slipdashcharge);
break;
case player_slipdashdir:
lua_pushinteger(L, plr->slipdashdir);
break;
case player_offroad:
lua_pushinteger(L, plr->offroad);
break;
@ -1295,6 +1305,12 @@ static int player_set(lua_State *L)
case player_aizdriftturn:
plr->aizdriftturn = luaL_checkinteger(L, 3);
break;
case player_slipdashcharge:
plr->slipdashcharge = luaL_checkfixed(L, 3);
break;
case player_slipdashdir:
plr->slipdashdir = luaL_checkinteger(L, 3);
break;
case player_offroad:
plr->offroad = luaL_checkinteger(L, 3);
break;

View file

@ -580,6 +580,7 @@ extern INT32 numbosswaypoints;
extern boolean ringsactive;
extern boolean stackingactive;
extern boolean chainingactive;
extern boolean slipdashactive;
extern UINT16 bossdisabled;
extern boolean stoppedclock;

View file

@ -259,6 +259,8 @@ static void P_NetArchivePlayers(savebuffer_t *save)
WRITESINT8(save->p, players[i].aizdriftstrat);
WRITEINT32(save->p, players[i].aizdrifttilt);
WRITEINT32(save->p, players[i].aizdriftturn);
WRITEFIXED(save->p, players[i].slipdashcharge);
WRITESINT8(save->p, players[i].slipdashdir);
WRITEFIXED(save->p, players[i].offroad);
WRITEFIXED(save->p, players[i].tiregrease);
@ -573,6 +575,8 @@ static void P_NetUnArchivePlayers(savebuffer_t *save)
players[i].aizdriftstrat = READSINT8(save->p);
players[i].aizdrifttilt = READINT32(save->p);
players[i].aizdriftturn = READINT32(save->p);
players[i].slipdashcharge = READFIXED(save->p);
players[i].slipdashdir = READSINT8(save->p);
players[i].offroad = READFIXED(save->p);
players[i].tiregrease = READFIXED(save->p);

View file

@ -145,6 +145,7 @@ INT32 numbosswaypoints;
boolean ringsactive = false;
boolean stackingactive = false;
boolean chainingactive = false;
boolean slipdashactive = false;
UINT16 bossdisabled;
boolean stoppedclock;
boolean levelloading;
@ -7879,21 +7880,23 @@ static void P_InitLevelSettings(boolean reloadinggamestate)
nummapboxes = numgotboxes = 0;
numtargets = 0;
itembreaker = false;
ringsactive = false;
stackingactive = false;
chainingactive = false;
slipdashactive = false;
if (cv_kartrings.value)
ringsactive = true;
else
ringsactive = false;
if (cv_kartstacking.value)
stackingactive = true;
else
stackingactive = false;
if (cv_kartchaining.value)
chainingactive = true;
else
chainingactive = false;
if (cv_kartslipdash.value)
slipdashactive = true;
// emerald hunt
hunt1 = hunt2 = hunt3 = NULL;