Remove unsued polyobject define
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1 changed files with 0 additions and 2 deletions
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@ -1789,9 +1789,7 @@ static void P_3dMovement(player_t *player)
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else if (player->onconveyor == 4 && !P_IsObjectOnGround(player->mo)) // Actual conveyor belt
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player->cmomx = player->cmomy = 0;
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else if (player->onconveyor != 2 && player->onconveyor != 4
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#ifdef POLYOBJECTS
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&& player->onconveyor != 1
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#endif
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)
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player->cmomx = player->cmomy = 0;
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