Merge branch 'next' into heavyairdrop
This commit is contained in:
commit
acedad42e4
1 changed files with 4 additions and 2 deletions
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@ -18,6 +18,7 @@
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#include "byteptr.h"
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#include "g_game.h"
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#include "info.h"
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#include "p_local.h"
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#include "p_setup.h"
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#include "p_spec.h"
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@ -7324,7 +7325,7 @@ static void P_ConvertBinaryThingTypes(void)
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mapthings[i].args[0] = (mapthings[i].angle/360);
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mapthings[i].args[1] = !!(mapthings[i].options & MTF_OBJECTSPECIAL);
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break;
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case 522: //Wall spike
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case 5022: //Wall spike
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if (mapthings[i].options & MTF_OBJECTSPECIAL)
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{
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mapthings[i].args[0] = mobjinfo[MT_WALLSPIKE].speed + mapthings[i].angle/360;
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@ -7966,7 +7967,7 @@ static void P_RemapDoomedNum(boolean mappatch)
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if (mapthings && mapthings[i].type == doomed) \
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{ \
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if (mapnamespace == MNS_BLANKART || mappatch)\
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CONS_Alert(CONS_WARNING, "Doomednum %d has move to %d, please update your map/map patch accordingly.\n", doomed, mobjinfo[mobjtype].doomednum);\
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CONS_Alert(CONS_WARNING, "Doomednum %d has moved to %d, please update your map/map patch accordingly.\n", doomed, mobjinfo[mobjtype].doomednum);\
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else\
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CONS_Alert(CONS_NOTICE, "Converting RR doomednum %d to %d.\n", doomed, mobjinfo[mobjtype].doomednum);\
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mapthings[i].type = mobjinfo[mobjtype].doomednum; \
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@ -8002,6 +8003,7 @@ static void P_RemapDoomedNum(boolean mappatch)
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TYPECONVERT(MT_LOOPENDPOINT, 2020)
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TYPECONVERT(MT_LOOPCENTERPOINT, 2021)
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TYPECONVERT(MT_SCRIPT_THING, 4096)
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TYPECONVERT(MT_WALLSPIKE, 522)
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}
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#undef TYPECONVERT
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}
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