initialize sdl window,renderer and texture to something

This commit is contained in:
NepDisk 2025-10-23 21:59:40 -04:00
parent 63f93f082f
commit abdf530730

View file

@ -130,9 +130,9 @@ static SDL_bool borderlesswindow = SDL_FALSE;
Uint16 realwidth = BASEVIDWIDTH;
Uint16 realheight = BASEVIDHEIGHT;
SDL_Window *window;
SDL_Renderer *renderer;
static SDL_Texture *texture;
SDL_Window *window = NULL;
SDL_Renderer *renderer = NULL;
static SDL_Texture *texture = NULL;
static SDL_bool havefocus = SDL_TRUE;
static UINT32 refresh_rate;