initialize sdl window,renderer and texture to something
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1 changed files with 3 additions and 3 deletions
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@ -130,9 +130,9 @@ static SDL_bool borderlesswindow = SDL_FALSE;
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Uint16 realwidth = BASEVIDWIDTH;
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Uint16 realheight = BASEVIDHEIGHT;
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SDL_Window *window;
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SDL_Renderer *renderer;
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static SDL_Texture *texture;
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SDL_Window *window = NULL;
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SDL_Renderer *renderer = NULL;
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static SDL_Texture *texture = NULL;
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static SDL_bool havefocus = SDL_TRUE;
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static UINT32 refresh_rate;
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