fix affine rotation not flipping in gravity flip
this matches software now
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1 changed files with 1 additions and 1 deletions
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@ -1781,7 +1781,7 @@ static void HWR_ProjectSprite(mobj_t *thing)
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float base_topoffs = FIXED_TO_FLOAT(spr_topoffset);
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#ifdef ROTSPRITE
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spriterotangle = R_SpriteRotationAngle(thing, NULL, &interp, false);
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spriterotangle = R_SpriteRotationAngle(thing, NULL, &interp, (affinesprite && vflip));
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if (spriterotangle != 0
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&& !(splat && !(thing->renderflags & RF_NOSPLATROLLANGLE))
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