diff --git a/src/k_kart.c b/src/k_kart.c index bc08a079a..3b15b9e06 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -3956,13 +3956,17 @@ static void K_drawKartItem(void) // The only actual reason is to make sneakers line up this way in the code below // This shouldn't have any actual baring over how it functions // Hyudoro is first, because we're drawing it on top of the player's current item - if (stplyr->kartstuff[k_stealingtimer] > 0 || stplyr->kartstuff[k_stolentimer] > 0) + if (stplyr->kartstuff[k_stolentimer] > 0) { if (leveltime & 2) localpatch = kp_hyudoro; else if (!(leveltime & 2)) localpatch = kp_nodraw; } + else if ((stplyr->kartstuff[k_stealingtimer] > 0) && (leveltime & 2)) + { + localpatch = kp_hyudoro; + } else if (stplyr->kartstuff[k_rocketsneakertimer] > 1) { if (leveltime & 1)