Merge remote-tracking branch 'origin/next' into subvsdub
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commit
a8b201cf2d
1 changed files with 39 additions and 0 deletions
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@ -208,6 +208,8 @@ static void Command_Respawn2(void);
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static void Command_Respawn3(void);
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static void Command_Respawn4(void);
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static void Command_ReplayMarker(void);
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static void Command_Version_f(void);
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#ifdef UPDATE_ALERT
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static void Command_ModDetails_f(void);
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@ -967,6 +969,8 @@ void D_RegisterServerCommands(void)
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COM_AddCommand("archivetest", Command_Archivetest_f);
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#endif
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COM_AddCommand("replaymarker", Command_ReplayMarker);
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COM_AddCommand("downloads", Command_Downloads_f);
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COM_AddCommand("kartgiveitem", Command_KartGiveItem_f);
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@ -3820,6 +3824,41 @@ static void Got_Pause(UINT8 **cp, INT32 playernum)
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G_ResetAllDeviceRumbles();
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}
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static void Command_ReplayMarker(void)
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{
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if (gamestate != GS_LEVEL)
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{
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CONS_Printf(M_GetText("You must be in a level to use this.\n"));
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return;
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}
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if (demo.savemode == DSM_WILLAUTOSAVE)
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{
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demo.savemode = DSM_NOTSAVING;
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CONS_Printf("Replay unmarked.\n");
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}
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else
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{
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demo.savemode = DSM_WILLAUTOSAVE;
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int adjustedleveltime = leveltime - starttime;
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if (adjustedleveltime < 0)
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adjustedleveltime = 0;
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char *title = G_BuildMapTitle(gamemap);
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if (title)
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{
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snprintf(demo.titlename, 64, "%s [%i:%02d/%.5s]", title, G_TicsToMinutes(adjustedleveltime, false), G_TicsToSeconds(adjustedleveltime), modeattacking ? "Record Attack" : connectedservername);
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Z_Free(title);
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}
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else
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snprintf(demo.titlename, 64, "[%i:%02d/%.5s]", G_TicsToMinutes(adjustedleveltime, false), G_TicsToSeconds(adjustedleveltime), modeattacking ? "Record Attack" : connectedservername);
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CONS_Printf("Replay will be saved!\n");
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}
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}
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// Command for stuck characters in netgames, griefing, etc.
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static void HandleRespawnCommand(UINT8 localplayer)
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{
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