Remove flameshield turn buff for drifitng
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1 changed files with 0 additions and 5 deletions
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@ -3244,11 +3244,6 @@ static void K_GetKartBoostPower(player_t *player)
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intermediate = FixedDiv(FixedMul(val, FRACUNIT*-1/2) - FRACUNIT/4,-val+FRACUNIT/2);
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boost = FixedMul(val,(FRACUNIT-FixedDiv(FRACUNIT,(dash+intermediate))));
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if (player->drift)
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{
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accel += FRACUNIT/2 + FRACUNIT*2;
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}
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ADDBOOST(boost, accel);
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}
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