Readd clientbackuptics
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2 changed files with 5 additions and 4 deletions
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@ -4961,8 +4961,8 @@ static void HandlePacketFromPlayer(SINT8 node)
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txtpak = (UINT8 *)&netbuffer->u.serverpak.cmds[netbuffer->u.serverpak.numslots
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* netbuffer->u.serverpak.numtics];
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if (realend > gametic + BACKUPTICS)
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realend = gametic + BACKUPTICS;
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if (realend > gametic + CLIENTBACKUPTICS)
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realend = gametic + CLIENTBACKUPTICS;
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cl_packetmissed = realstart > neededtic;
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if (realstart <= neededtic && realend > neededtic)
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@ -5407,8 +5407,8 @@ static void SV_SendTics(void)
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realfirsttic = supposedtics[n];
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lasttictosend = maketic;
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if (lasttictosend - nettics[n] >= BACKUPTICS)
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lasttictosend = nettics[n] + BACKUPTICS-1;
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if (lasttictosend - nettics[n] >= CLIENTBACKUPTICS)
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lasttictosend = nettics[n] + CLIENTBACKUPTICS-1;
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if (realfirsttic >= lasttictosend)
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{
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@ -43,6 +43,7 @@ applications may follow different packet versions.
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// Networking and tick handling related.
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#define BACKUPTICS 512 // more than enough for most timeouts....
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#define CLIENTBACKUPTICS 32
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#define MAXTEXTCMD 512
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// No. of tics your controls can be delayed by.
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