UNTESTED; cut flame shield temperature and fuel by 10%
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1 changed files with 15 additions and 0 deletions
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@ -99,6 +99,9 @@ boolean K_OrbinautJawzCollide(mobj_t *t1, mobj_t *t2)
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// Melt item
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S_StartSound(t2, sfx_s3k43);
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damageitem = true;
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// and cut temperature and fuel by 10% of max
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t2->player->flamestore -= min(FLAMESTOREMAX/10, t2->player->flamestore);
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t2->player->flametimer -= min((itemtime*3)/10, t2->player->flametimer - 1);
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}
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else
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{
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@ -188,6 +191,9 @@ boolean K_BananaBallhogCollide(mobj_t *t1, mobj_t *t2)
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{
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// Melt item
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S_StartSound(t2, sfx_s3k43);
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// and cut temperature and fuel by 10% of max
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t2->player->flamestore -= min(FLAMESTOREMAX/10, t2->player->flamestore);
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t2->player->flametimer -= min((itemtime*3)/10, t2->player->flametimer - 1);
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}
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else
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{
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@ -261,6 +267,9 @@ boolean K_EggItemCollide(mobj_t *t1, mobj_t *t2)
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// Melt item
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S_StartSound(t2, sfx_s3k43);
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P_KillMobj(t1, t2, t2, DMG_NORMAL);
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// and cut temperature and fuel by 10% of max
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t2->player->flamestore -= min(FLAMESTOREMAX/10, t2->player->flamestore);
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t2->player->flametimer -= min((itemtime*3)/10, t2->player->flametimer - 1);
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return true;
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}
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else
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@ -347,6 +356,9 @@ boolean K_EggMineCollide(mobj_t *t1, mobj_t *t2)
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{
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// Melt item
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S_StartSound(t2, sfx_s3k43);
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// and cut temperature and fuel by 10% of max
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t2->player->flamestore -= min(FLAMESTOREMAX/10, t2->player->flamestore);
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t2->player->flametimer -= min((itemtime*3)/10, t2->player->flametimer - 1);
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return true;
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}
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@ -510,6 +522,9 @@ boolean K_LandMineCollide(mobj_t *t1, mobj_t *t2)
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{
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// Melt item
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S_StartSound(t2, sfx_s3k43);
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// and cut temperature and fuel by 10% of max
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t2->player->flamestore -= min(FLAMESTOREMAX/10, t2->player->flamestore);
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t2->player->flametimer -= min((itemtime*3)/10, t2->player->flametimer - 1);
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}
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else
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{
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