diff --git a/src/g_game.c b/src/g_game.c index 36a3c9426..d2d8ee7b1 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -3166,9 +3166,9 @@ INT16 G_RandMap(INT16 tolflags, INT16 pprevmap, boolean ignorebuffer) else { ix = okmaps[P_RandomKey(numokmaps)]; - /*for (bufx = NUMMAPS-4; bufx > 0; bufx--) + for (bufx = NUMMAPS-4; bufx > 0; bufx--) randmapbuffer[bufx] = randmapbuffer[bufx-1]; - randmapbuffer[0] = ix;*/ + randmapbuffer[0] = ix; } Z_Free(okmaps); @@ -3296,7 +3296,7 @@ static void G_DoCompleted(void) automapactive = false; - if (randmapbuffer[TOLMaps(G_TOLFlag(gametype))-4)] != -1) // filled up, so lets clear it + if (randmapbuffer[TOLMaps(G_TOLFlag(gametype))-4] != -1) // filled up, so lets clear it { for (i = 0; i < NUMMAPS-4; i++) randmapbuffer[i] = -1;