Show connection notices in console as well
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1 changed files with 6 additions and 0 deletions
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@ -11,6 +11,7 @@
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/// \brief SRB2 Network game communication and protocol, all OS independent parts.
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/// \brief SRB2 Network game communication and protocol, all OS independent parts.
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#include "d_clisrv.h"
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#include "d_clisrv.h"
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#include "doomdef.h"
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#include <time.h>
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#include <time.h>
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#ifdef __GNUC__
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#ifdef __GNUC__
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#include <unistd.h> //for unlink
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#include <unistd.h> //for unlink
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@ -5005,11 +5006,16 @@ static void PT_ServerRefuse(SINT8 node)
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M_StartMessage(va("You have been %sfrom the server\n\nReason:\n%s",
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M_StartMessage(va("You have been %sfrom the server\n\nReason:\n%s",
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(reason[0] == 'B') ? "banned\n" : "temporarily\nkicked ",
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(reason[0] == 'B') ? "banned\n" : "temporarily\nkicked ",
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reason+2), NULL, MM_NOTHING);
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reason+2), NULL, MM_NOTHING);
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CONS_Alert(CONS_NOTICE, "You have been %sfrom the server\n\nReason:\n%s",
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(reason[0] == 'B') ? "banned\n" : "temporarily\nkicked ",
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reason+2);
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}
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}
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else
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else
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{
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{
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M_StartMessage(va(M_GetText("Server refuses connection\n\nReason:\n%s"),
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M_StartMessage(va(M_GetText("Server refuses connection\n\nReason:\n%s"),
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reason), NULL, MM_NOTHING);
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reason), NULL, MM_NOTHING);
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CONS_Alert(CONS_NOTICE, "Server refuses connection\n\nReason:\n%s",
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reason);
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}
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}
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free(reason);
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free(reason);
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