diff --git a/src/hardware/hw_md2.c b/src/hardware/hw_md2.c index 3d00252e7..c5958de78 100644 --- a/src/hardware/hw_md2.c +++ b/src/hardware/hw_md2.c @@ -607,9 +607,6 @@ void HWR_AddPlayerModel(int skin) // For skins that were added after startup } } - // Check for any MD2s that match the names of sprite names! - while (fscanf(f, "%19s %31s %f %f", name, filename, &scale, &offset) == 4) - // length of the player model prefix prefixlen = strlen(PLAYERMODELPREFIX);