Use signs for player starts instead of player sprites

This commit is contained in:
NepDisk 2025-02-09 09:39:52 -05:00
parent c3f5f1dffe
commit a1fdf8210b

View file

@ -25,12 +25,12 @@ udmf
title = "Player Starts";
width = 16;
height = 48;
sprite = "PLAYA0";
sprite = "SIGNE0";
1
{
title = "Player 01 Start";
sprite = "PLAYA0";
sprite = "SIGNE0";
arg0
{
title = "Spawn on ceiling?";
@ -41,7 +41,7 @@ udmf
2
{
title = "Player 02 Start";
sprite = "PLAYA0";
sprite = "SIGNE0";
arg0
{
title = "Spawn on ceiling?";
@ -52,7 +52,7 @@ udmf
3
{
title = "Player 03 Start";
sprite = "PLAYA0";
sprite = "SIGNE0";
arg0
{
title = "Spawn on ceiling?";
@ -63,7 +63,7 @@ udmf
4
{
title = "Player 04 Start";
sprite = "PLAYA0";
sprite = "SIGNE0";
arg0
{
title = "Spawn on ceiling?";
@ -74,7 +74,7 @@ udmf
5
{
title = "Player 05 Start";
sprite = "PLAYA0";
sprite = "SIGNE0";
arg0
{
title = "Spawn on ceiling?";
@ -85,7 +85,7 @@ udmf
6
{
title = "Player 06 Start";
sprite = "PLAYA0";
sprite = "SIGNE0";
arg0
{
title = "Spawn on ceiling?";
@ -96,7 +96,7 @@ udmf
7
{
title = "Player 07 Start";
sprite = "PLAYA0";
sprite = "SIGNE0";
arg0
{
title = "Spawn on ceiling?";
@ -107,7 +107,7 @@ udmf
8
{
title = "Player 08 Start";
sprite = "PLAYA0";
sprite = "SIGNE0";
arg0
{
title = "Spawn on ceiling?";
@ -118,7 +118,7 @@ udmf
9
{
title = "Player 09 Start";
sprite = "PLAYA0";
sprite = "SIGNE0";
arg0
{
title = "Spawn on ceiling?";
@ -129,7 +129,7 @@ udmf
10
{
title = "Player 10 Start";
sprite = "PLAYA0";
sprite = "SIGNE0";
arg0
{
title = "Spawn on ceiling?";
@ -140,7 +140,7 @@ udmf
11
{
title = "Player 11 Start";
sprite = "PLAYA0";
sprite = "SIGNE0";
arg0
{
title = "Spawn on ceiling?";
@ -151,7 +151,7 @@ udmf
12
{
title = "Player 12 Start";
sprite = "PLAYA0";
sprite = "SIGNE0";
arg0
{
title = "Spawn on ceiling?";
@ -162,7 +162,7 @@ udmf
13
{
title = "Player 13 Start";
sprite = "PLAYA0";
sprite = "SIGNE0";
arg0
{
title = "Spawn on ceiling?";
@ -173,7 +173,7 @@ udmf
14
{
title = "Player 14 Start";
sprite = "PLAYA0";
sprite = "SIGNE0";
arg0
{
title = "Spawn on ceiling?";
@ -184,7 +184,7 @@ udmf
15
{
title = "Player 15 Start";
sprite = "PLAYA0";
sprite = "SIGNE0";
arg0
{
title = "Spawn on ceiling?";
@ -195,7 +195,7 @@ udmf
16
{
title = "Player 16 Start";
sprite = "PLAYA0";
sprite = "SIGNE0";
arg0
{
title = "Spawn on ceiling?";