Fix skywall appearing for some invisible FOFs
Fixes bellbridge and secret slide Context: first flat in srb2.srb is F_SKY1 first texture is - aka PIT~ Vanilla kart doesn't have the 2.2 texture refactor aka wallflats, so flats aren't loaded into the textures array but then wallflats came along and lacto just decided to load flats before textures
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1 changed files with 2 additions and 2 deletions
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@ -1441,8 +1441,8 @@ void R_UpdateTextureBrightmap(INT32 tx, INT32 bm)
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static INT32 R_DefineTextures(INT32 i, UINT16 w)
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{
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i = Rloadflats(i, w);
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return Rloadtextures(i, w);
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i = Rloadtextures(i, w);
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return Rloadflats(i, w);
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}
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static void R_FinishLoadingTextures(INT32 add)
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