Merge branch 'saturnstats' into blankart-dev
This commit is contained in:
commit
a082850e56
14 changed files with 496 additions and 104 deletions
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@ -129,3 +129,4 @@ k_brightmap.c
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k_director.c
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k_follower.c
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k_mapuser.c
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k_stats.c
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@ -5826,12 +5826,8 @@ void Command_Retry_f(void)
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*/
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static void Command_Isgamemodified_f(void)
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{
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if (majormods)
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CONS_Printf("The game has been modified with major addons, so you cannot play Record Attack.\n");
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else if (savemoddata)
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CONS_Printf("The game has been modified with an addon with its own save data, so you can play Record Attack and earn medals.\n");
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else if (modifiedgame)
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CONS_Printf("The game has been modified with only minor addons. You can play Record Attack, earn medals and unlock extras.\n");
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if (majormods || modifiedgame)
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CONS_Printf("The game has been modified, Record Attack data will be saved to a seperate savegame.\n");
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else
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CONS_Printf("The game has not been modified. You can play Record Attack, earn medals and unlock extras.\n");
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}
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@ -2482,7 +2482,7 @@ void readsound(MYFILE *f, INT32 num)
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* \sa readmaincfg()
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* \author Graue <graue@oceanbase.org>
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*/
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static boolean GoodDataFileName(const char *s)
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/*static boolean GoodDataFileName(const char *s)
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{
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const char *p;
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const char *tail = ".dat";
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@ -2497,7 +2497,7 @@ static boolean GoodDataFileName(const char *s)
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if (fasticmp(s, "gamedata.dat")) return false;
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return true;
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}
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}*/
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void reademblemdata(MYFILE *f, INT32 num)
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{
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@ -3242,7 +3242,8 @@ void readmaincfg(MYFILE *f)
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else if (fastcmp(word, "GAMEDATA"))
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{
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size_t filenamelen;
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// just ignore it but dont throw a warning
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/*size_t filenamelen;
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// Check the data filename so that mods
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// can't write arbitrary files.
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@ -3271,7 +3272,7 @@ void readmaincfg(MYFILE *f)
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refreshdirmenu |= REFRESHDIR_GAMEDATA;
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gamedataadded = true;
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titlechanged = true;
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titlechanged = true;*/
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}
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else if (fastcmp(word, "RESETDATA"))
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{
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@ -557,9 +557,6 @@ struct tolinfo_t
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extern tolinfo_t TYPEOFLEVEL[NUMTOLNAMES];
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extern UINT32 lastcustomtol;
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extern tic_t totalplaytime;
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extern UINT32 matchesplayed;
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extern UINT8 stagefailed;
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// Emeralds stored as bits to throw savegame hackers off.
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70
src/g_game.c
70
src/g_game.c
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@ -53,6 +53,7 @@
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// SRB2kart
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#include "k_kart.h"
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#include "k_stats.h" // SRB2kart
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#include "k_battle.h"
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#include "k_pwrlv.h"
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#include "k_color.h"
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@ -196,8 +197,6 @@ UINT32 tokenlist; // List of tokens collected
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boolean gottoken; // Did you get a token? Used for end of act
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INT32 tokenbits; // Used for setting token bits
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tic_t totalplaytime;
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UINT32 matchesplayed; // SRB2Kart
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boolean gamedataloaded = false;
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// Temporary holding place for nights data for the current map
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@ -673,6 +672,36 @@ static void G_UpdateRecordReplays(void)
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G_SaveGameData();
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}
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// kinda hacky way to do this, but this sets the game to use a seperate savefile if you have addons loaded
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static void G_SetSaveGameModified(void)
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{
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size_t filenamelen;
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if (savemoddata)
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return;
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// save vanilla data just to be sure
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G_SaveGameData();
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savemoddata = true;
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strlcpy(gamedatafilename, "modkartdata.dat", sizeof (gamedatafilename));
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strlwr(gamedatafilename);
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// Also save a time attack folder
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filenamelen = strlen(gamedatafilename)-4; // Strip off the extension
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filenamelen = min(filenamelen, sizeof (timeattackfolder));
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memcpy(timeattackfolder, gamedatafilename, filenamelen);
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timeattackfolder[min(filenamelen, sizeof (timeattackfolder) - 1)] = '\0';
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strcpy(savegamename, timeattackfolder);
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strlcat(savegamename, "%u.ssg", sizeof(savegamename));
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// can't use sprintf since there is %u in savegamename
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strcatbf(savegamename, srb2home, PATHSEP);
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G_LoadGameData();
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}
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// for consistency among messages: this modifies the game and removes savemoddata.
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void G_SetGameModified(boolean silent, boolean major)
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{
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@ -687,8 +716,11 @@ void G_SetGameModified(boolean silent, boolean major)
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//savemoddata = false; -- there is literally no reason to do this anymore.
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majormods = true;
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// should this only be done when you load a "major" gameplay modifieng addon?
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G_SetSaveGameModified();
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if (!silent)
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CONS_Alert(CONS_NOTICE, M_GetText("Game must be restarted to play Record Attack.\n"));
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CONS_Alert(CONS_NOTICE, M_GetText("Record Attack data will be saved to seperate save.\n"));
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// If in record attack recording, cancel it.
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if (modeattacking)
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@ -2198,7 +2230,7 @@ static inline void G_PlayerFinishLevel(INT32 player)
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{
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if (legitimateexit && !demo.playback && !mapreset) // (yes you're allowed to unlock stuff this way when the game is modified)
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{
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matchesplayed++;
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kartstats.matchesplayed++;
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if (M_UpdateUnlockablesAndExtraEmblems())
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S_StartSound(NULL, sfx_ncitem);
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G_SaveGameData();
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@ -2952,6 +2984,9 @@ void G_DoReborn(INT32 playernum)
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G_SpawnPlayer(playernum, starpost);
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if (oldmo)
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G_ChangePlayerReferences(oldmo, players[playernum].mo);
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if (!demo.playback && playernum == consoleplayer)
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kartstats.respawns++;
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}
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ACS_RunPlayerEnterScript(player);
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@ -3999,9 +4034,13 @@ static void G_DoCompleted(void)
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if (metalrecording)
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G_StopMetalRecording(false);
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K_StatRound();
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G_SetGamestate(GS_NULL);
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wipegamestate = GS_NULL;
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K_StatRound();
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for (i = 0; i < MAXPLAYERS; i++)
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{
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if (playeringame[i])
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@ -4300,9 +4339,7 @@ void G_LoadGameData(void)
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// to new gamedata
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G_ClearRecords(); // main and nights records
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M_ClearSecrets(); // emblems, unlocks, maps visited, etc
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totalplaytime = 0; // total play time (separate from all)
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matchesplayed = 0; // SRB2Kart: matches played & finished
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K_EraseStats(); // stats
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for (i = 0; i < PWRLV_NUMTYPES; i++) // SRB2Kart: online rank system
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vspowerlevel[i] = PWRLVRECORD_START;
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@ -4334,9 +4371,9 @@ void G_LoadGameData(void)
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P_SaveBufferFree(&save);
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I_Error("Game data is not for SRB2Kart v2.\nDelete %s(maybe in %s) and try again.", gamedatafilename, gdfolder);
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}
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totalplaytime = READUINT32(save.p);
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matchesplayed = READUINT32(save.p);
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// well no clue but dont think it would like reading garbage from vanilla files
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K_ReadStats(&save, !savemoddata);
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for (i = 0; i < PWRLV_NUMTYPES; i++)
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{
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@ -4473,21 +4510,10 @@ void G_SaveGameData(void)
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return;
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}
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#if 0
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// SRB2Kart: Let players unlock stuff with addons.
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if (modifiedgame && !savemoddata)
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{
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free(save.buffer);
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save.p = save.buffer = NULL;
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return;
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}
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#endif
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// Version test
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WRITEUINT32(save.p, GD_VERSIONCHECK); // 4
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WRITEUINT32(save.p, totalplaytime); // 4
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WRITEUINT32(save.p, matchesplayed); // 4
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K_WriteStats(&save, !savemoddata);
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for (i = 0; i < PWRLV_NUMTYPES; i++)
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WRITEUINT16(save.p, vspowerlevel[i]);
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@ -2,6 +2,7 @@
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/// \brief SRB2Kart item collision hooks
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#include "k_collide.h"
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#include "k_stats.h"
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#include "doomstat.h"
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#include "doomtype.h"
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#include "p_mobj.h"
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@ -800,6 +801,8 @@ boolean K_KitchenSinkCollide(mobj_t *t1, mobj_t *t2)
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if (t2->player->flashing > 0)
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return true;
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K_StatPlayerSink(t1->player, P_MobjWasRemoved(t2->target) ? NULL : t2->target->player);
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S_StartSound(NULL, sfx_cgot); //let all players hear it.
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HU_SetCEchoFlags(0);
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@ -38,6 +38,8 @@
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#include "m_cheat.h" // objectplacing
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#include "p_spec.h"
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#include "k_stats.h"
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#include "k_waypoint.h"
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#include "k_bot.h"
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#include "k_hud.h"
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@ -3620,6 +3622,7 @@ void K_SpinPlayer(player_t *player, mobj_t *inflictor, mobj_t *source, INT32 typ
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S_StartSound(player->mo, sfx_slip);
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}
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K_StatPlayerHit(player, source ? source->player : NULL);
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player->spinouttimer = (3*TICRATE/2)+2;
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P_SetPlayerMobjState(player->mo, S_KART_SPINOUT);
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}
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214
src/k_stats.c
Normal file
214
src/k_stats.c
Normal file
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@ -0,0 +1,214 @@
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#include "k_stats.h"
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#include "doomstat.h"
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#include "g_game.h"
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#include "byteptr.h"
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#include "z_zone.h"
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kartstats_t kartstats = {0};
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void K_StatTicker(void)
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{
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if (demo.playback)
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return;
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kartstats.totalplaytime++;
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if (netgame)
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kartstats.onlineplaytime++;
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else if (modeattacking)
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kartstats.raplaytime++;
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if (gametype == GT_RACE)
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kartstats.raceplaytime++;
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else if (gametype == GT_BATTLE)
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kartstats.battleplaytime++;
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// Should this also track splitscreen players?
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if (!players[consoleplayer].spectator)
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{
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player_t *p = &players[consoleplayer];
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if (p->kartstuff[k_position] == spbplace)
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kartstats.spbtargettime++;
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if (max(p->kartstuff[k_spinouttimer], p->kartstuff[k_wipeoutslow]) > 0)
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kartstats.spinouttime++;
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}
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}
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void K_StatPlayerHit(player_t *victim, player_t *source)
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{
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if (demo.playback)
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return;
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if (victim == &players[consoleplayer])
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{
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if (victim == source)
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kartstats.selfhits++;
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}
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else if (source == &players[consoleplayer])
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kartstats.hits++;
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}
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void K_StatPlayerSink(player_t *victim, player_t *source)
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{
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if (demo.playback)
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return;
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if (victim == &players[consoleplayer])
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kartstats.sinked++;
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else if (source == &players[consoleplayer])
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kartstats.sinks++;
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}
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void K_StatRound(void)
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{
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if (demo.playback)
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return;
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int numplayers = 0;
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for (int i = 0; i < MAXPLAYERS; ++i)
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{
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if (playeringame[i] && !players[i].spectator)
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++numplayers;
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}
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if (numplayers > 1 && !players[consoleplayer].spectator)
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{
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if (players[consoleplayer].kartstuff[k_position] == 1)
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kartstats.totalwins++;
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else if (players[consoleplayer].kartstuff[k_position] <= 3) // Should this check if there are more than 3 players in game?
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kartstats.totalpodium++;
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}
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}
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void K_EraseStats(void)
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{
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// The only field we want to remember
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boolean vanilla = kartstats.vanilla;
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if (kartstats.copy)
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Z_Free(kartstats.copy);
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memset(&kartstats, 0, sizeof(kartstats_t));
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kartstats.vanilla = vanilla;
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}
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static void K_ReadStatsCustom(savebuffer_t *save)
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{
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kartstats.size = READUINT32(save->p);
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kartstats.version = READUINT32(save->p);
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// So many similar-looking read's... scary...
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kartstats.raplaytime = READUINT32(save->p);
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kartstats.onlineplaytime = READUINT32(save->p);
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kartstats.raceplaytime = READUINT32(save->p);
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kartstats.battleplaytime = READUINT32(save->p);
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kartstats.spbtargettime = READUINT32(save->p);
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kartstats.spinouttime = READUINT32(save->p);
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kartstats.totalwins = READUINT32(save->p);
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kartstats.totalpodium = READUINT32(save->p);
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kartstats.hits = READUINT32(save->p);
|
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kartstats.selfhits = READUINT32(save->p);
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kartstats.sinks = READUINT32(save->p);
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kartstats.sinked = READUINT32(save->p);
|
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kartstats.respawns = READUINT32(save->p);
|
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|
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// If kartstats gets updated, uncomment this and read next fields after this early return. Do same on next updates,
|
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// this way even data is read on different versions, it doesn't get corrupted (as long as fields aren't removed, which shouldn't happen)
|
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//if (kartstats.version < 2)
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// return;
|
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//
|
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//kartstats.somenewfield = READUINT32(save->p);
|
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}
|
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void K_ReadStats(savebuffer_t *save, boolean vanilla)
|
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{
|
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// Basically, free old kartstats.copy if needed and memset kartstats with zeros
|
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K_EraseStats();
|
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|
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kartstats.vanilla = vanilla;
|
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|
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kartstats.totalplaytime = READUINT32(save->p);
|
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kartstats.matchesplayed = READUINT32(save->p);
|
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|
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// Vanilla only has those 2
|
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if (vanilla)
|
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return;
|
||||
|
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// Save where block of custom stats starts
|
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UINT8 *customblockstart = save->p;
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K_ReadStatsCustom(save);
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// Make a copy of entire custom stats block, so unread values will still be written back
|
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kartstats.copy = Z_Malloc(kartstats.size, PU_STATIC, NULL);
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memcpy(kartstats.copy, customblockstart, kartstats.size);
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|
||||
// If there were extra fields we couldn't read, skip them
|
||||
save->p = customblockstart + kartstats.size;
|
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}
|
||||
|
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static void K_WriteStatsCustom(savebuffer_t *save)
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{
|
||||
// Update, if needed
|
||||
kartstats.version = max(kartstats.version, KARTSTATSVERSION);
|
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|
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WRITEUINT32(save->p, kartstats.size); // Note: if we will end up writing more that stored in there, this field in save file would be updated
|
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WRITEUINT32(save->p, kartstats.version);
|
||||
|
||||
// Version 1
|
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WRITEUINT32(save->p, kartstats.raplaytime);
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WRITEUINT32(save->p, kartstats.onlineplaytime);
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WRITEUINT32(save->p, kartstats.raceplaytime);
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WRITEUINT32(save->p, kartstats.battleplaytime);
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WRITEUINT32(save->p, kartstats.spbtargettime);
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WRITEUINT32(save->p, kartstats.spinouttime);
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WRITEUINT32(save->p, kartstats.totalwins);
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WRITEUINT32(save->p, kartstats.totalpodium);
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WRITEUINT32(save->p, kartstats.hits);
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WRITEUINT32(save->p, kartstats.selfhits);
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WRITEUINT32(save->p, kartstats.sinks);
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WRITEUINT32(save->p, kartstats.sinked);
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WRITEUINT32(save->p, kartstats.respawns);
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|
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// No need for early returns, but please mark each new block of write's with version it corresponds to :3
|
||||
|
||||
// Version 2
|
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//WRITEUINT32(save->p, kartstats.somenewfield);
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}
|
||||
|
||||
void K_WriteStats(savebuffer_t *save, boolean vanilla)
|
||||
{
|
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WRITEUINT32(save->p, kartstats.totalplaytime);
|
||||
WRITEUINT32(save->p, kartstats.matchesplayed);
|
||||
|
||||
// Vanilla only has those 2
|
||||
if (vanilla)
|
||||
return;
|
||||
|
||||
// Now need to be careful... We save start of custom stats block
|
||||
UINT8 *customblockstart = save->p;
|
||||
|
||||
// Write everything we know how to write
|
||||
K_WriteStatsCustom(save);
|
||||
|
||||
// Calculate size of data that we wrote
|
||||
UINT32 size = (UINT32)(save->p - customblockstart);
|
||||
|
||||
// Now, if we wrote less data than save originally had, that means our copy that we kept in K_ReadStats
|
||||
// has stats from newer version that we need to append
|
||||
if (size < kartstats.size)
|
||||
{
|
||||
I_Assert(kartstats.copy != NULL); // If kartstats.copy is null, kartstats.size **always** should be 0, this can only happen if we create new save
|
||||
WRITEMEM(save->p, kartstats.copy + size, kartstats.size - size);
|
||||
}
|
||||
else if (size > kartstats.size) // No need to do anything if we wrote exactly same amount...
|
||||
{
|
||||
// ...but, if we wrote more, we need to update size field in header. **It's always located at start of block**
|
||||
// So we can just:
|
||||
WRITEUINT32(customblockstart, size);
|
||||
}
|
||||
}
|
||||
66
src/k_stats.h
Normal file
66
src/k_stats.h
Normal file
|
|
@ -0,0 +1,66 @@
|
|||
#ifndef __K_STATS__
|
||||
#define __K_STATS__
|
||||
|
||||
#include "doomtype.h"
|
||||
#include "d_player.h"
|
||||
#include "p_saveg.h"
|
||||
|
||||
#define KARTSTATSVERSION 1
|
||||
|
||||
typedef struct kartstats_s {
|
||||
// Remember if stats we loaded are vanilla ones or not
|
||||
boolean vanilla;
|
||||
|
||||
// Vanilla
|
||||
tic_t totalplaytime;
|
||||
UINT32 matchesplayed;
|
||||
|
||||
// Custom data, fields go in same order as they are written into game save
|
||||
|
||||
// IMPORTANT: size **must be first**, so K_WriteStats can overwrite it (not that we're gonna change order, but just in case)
|
||||
UINT32 size; // Size required for our stats. If older version reads save from newer one, it will just skip unread fields, avoiding reading corrupted values
|
||||
UINT32 version; // Version, so we know which fields we actually can read
|
||||
|
||||
tic_t raplaytime;
|
||||
tic_t onlineplaytime;
|
||||
tic_t raceplaytime;
|
||||
tic_t battleplaytime;
|
||||
tic_t spbtargettime;
|
||||
tic_t spinouttime;
|
||||
UINT32 totalwins; // 1st place
|
||||
UINT32 totalpodium; // 2nd and 3rd place, *but not 1st*
|
||||
UINT32 hits;
|
||||
UINT32 selfhits;
|
||||
UINT32 sinks; // Times hitting *others* by kitchen sink
|
||||
UINT32 sinked; // Times *being hit* by kitchen sink
|
||||
UINT32 respawns;
|
||||
|
||||
UINT8 *copy; // Copy of stats block that has been read from file. In case we're older version that reads newer save, we will keep values that we couldn't read
|
||||
} kartstats_t;
|
||||
|
||||
extern kartstats_t kartstats;
|
||||
|
||||
// Note: All stat-tracking functions check for demo.playback and early return if its true
|
||||
|
||||
// Update global stats such as total play time, etc
|
||||
void K_StatTicker(void);
|
||||
|
||||
// Update hit-related stats (PlayerSpin, PlayerSquish, PlayerExplode)
|
||||
void K_StatPlayerHit(player_t *victim, player_t *source);
|
||||
|
||||
// Separate from stuff above
|
||||
void K_StatPlayerSink(player_t *victim, player_t *source);
|
||||
|
||||
// Update round-related stats (such as matchesplayed, totalwins, etc)
|
||||
void K_StatRound(void);
|
||||
|
||||
void K_EraseStats(void);
|
||||
|
||||
// If vanilla is true, only read vanilla-supported fields. Everything else is initialized to 0
|
||||
void K_ReadStats(savebuffer_t *save, boolean vanilla);
|
||||
|
||||
// Same as above, except it just doesn't write non-vanilla fields if vanilla is true
|
||||
void K_WriteStats(savebuffer_t *save, boolean vanilla);
|
||||
|
||||
|
||||
#endif
|
||||
|
|
@ -21,6 +21,7 @@
|
|||
#include "r_skins.h" // numskins
|
||||
#include "r_draw.h" // R_GetColorByName
|
||||
#include "k_pwrlv.h"
|
||||
#include "k_stats.h"
|
||||
|
||||
// Map triggers for linedef executors
|
||||
// 32 triggers, one bit each
|
||||
|
|
@ -174,9 +175,9 @@ UINT8 M_CheckCondition(condition_t *cn)
|
|||
switch (cn->type)
|
||||
{
|
||||
case UC_PLAYTIME: // Requires total playing time >= x
|
||||
return (totalplaytime >= (unsigned)cn->requirement);
|
||||
return (kartstats.totalplaytime >= (unsigned)cn->requirement);
|
||||
case UC_MATCHESPLAYED: // Requires any level completed >= x times
|
||||
return (matchesplayed >= (unsigned)cn->requirement);
|
||||
return (kartstats.matchesplayed >= (unsigned)cn->requirement);
|
||||
case UC_POWERLEVEL: // Requires power level >= x on a certain gametype
|
||||
return (vspowerlevel[cn->extrainfo1] >= (unsigned)cn->requirement);
|
||||
case UC_GAMECLEAR: // Requires game beaten >= x times
|
||||
|
|
|
|||
208
src/m_menu.c
208
src/m_menu.c
|
|
@ -64,6 +64,7 @@
|
|||
#include "k_hud.h" // SRB2kart
|
||||
#include "k_kart.h" // KartItemCVars
|
||||
#include "k_pwrlv.h"
|
||||
#include "k_stats.h" // SRB2kart
|
||||
#include "d_player.h" // KITEM_ constants
|
||||
#include "k_color.h"
|
||||
#include "k_grandprix.h"
|
||||
|
|
@ -2951,17 +2952,6 @@ boolean M_Responder(event_t *ev)
|
|||
|
||||
if (routine)
|
||||
{
|
||||
if (((currentMenu->menuitems[itemOn].status & IT_TYPE)==IT_CALL
|
||||
|| (currentMenu->menuitems[itemOn].status & IT_TYPE)==IT_SUBMENU)
|
||||
&& (currentMenu->menuitems[itemOn].status & IT_CALLTYPE))
|
||||
{
|
||||
if (((currentMenu->menuitems[itemOn].status & IT_CALLTYPE) & IT_CALL_NOTMODIFIED) && majormods)
|
||||
{
|
||||
S_StartSound(NULL, sfx_menu1);
|
||||
M_StartMessage(M_GetText("This cannot be done with complex addons\nor in a cheated game.\n\n(Press a key)\n"), NULL, MM_NOTHING);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
S_StartSound(NULL, sfx_menu1);
|
||||
switch (currentMenu->menuitems[itemOn].status & IT_TYPE)
|
||||
{
|
||||
|
|
@ -5015,7 +5005,7 @@ static boolean M_AddonsRefresh(void)
|
|||
else if (majormods && !prevmajormods)
|
||||
{
|
||||
S_StartSound(NULL, sfx_s221);
|
||||
message = va("%c%s\x80\nYou've loaded a gameplay-modifying addon.\n\nRecord Attack has been disabled, but you\ncan still play alone in local Multiplayer.\n\nIf you wish to play Record Attack mode, restart the game to disable loaded addons.\n\n(Press a key)\n", ('\x80' + (highlightflags>>V_CHARCOLORSHIFT)), refreshdirname);
|
||||
message = va("%c%s\x80\nYou've loaded a gameplay-modifying addon.\n\nRecord Attack data will be saved to seperate save.\n\n(Press a key)\n", ('\x80' + (highlightflags>>V_CHARCOLORSHIFT)), refreshdirname);
|
||||
prevmajormods = majormods;
|
||||
}
|
||||
|
||||
|
|
@ -7534,10 +7524,29 @@ static void M_ChoosePlayer(INT32 choice)
|
|||
// STATISTICS MENU
|
||||
// ===============
|
||||
|
||||
static void M_DrawStatsMaps(void);
|
||||
static void M_DrawStatsPlaytime(void);
|
||||
static void M_DrawStatsExtra(void); // dunno how to name this one
|
||||
|
||||
static INT32 statsLocation;
|
||||
static INT32 statsMax;
|
||||
static INT16 *statsMapList = NULL;
|
||||
static INT16 statsMapListLen;
|
||||
static UINT8 statsCurrentPage = 0;
|
||||
|
||||
typedef struct statpage_s {
|
||||
const char *title;
|
||||
void (*drawer)(void);
|
||||
} statpage_t;
|
||||
|
||||
static statpage_t statsPages[] = {
|
||||
{ "Play Time Statistics", M_DrawStatsPlaytime, },
|
||||
{ "Level Statistics", M_DrawStatsMaps, },
|
||||
{ "Extra Statistics", M_DrawStatsExtra, },
|
||||
};
|
||||
|
||||
#define LENSTATSPAGES (sizeof(statsPages)/sizeof(statsPages[0]))
|
||||
#define NUMSTATSPAGES (kartstats.vanilla ? 2 : LENSTATSPAGES)
|
||||
|
||||
static void M_Statistics(INT32 choice)
|
||||
{
|
||||
|
|
@ -7567,6 +7576,7 @@ static void M_Statistics(INT32 choice)
|
|||
statsMapList[j] = -1;
|
||||
statsMax = j - 11 + numextraemblems;
|
||||
statsLocation = 0;
|
||||
statsCurrentPage = 0;
|
||||
|
||||
if (statsMax < 0)
|
||||
statsMax = 0;
|
||||
|
|
@ -7574,13 +7584,45 @@ static void M_Statistics(INT32 choice)
|
|||
M_SetupNextMenu(&SP_LevelStatsDef);
|
||||
}
|
||||
|
||||
static void M_DrawStatsMaps(int location)
|
||||
static void M_DrawStatsMaps(void)
|
||||
{
|
||||
INT32 y = 88, i = -1;
|
||||
char beststr[40];
|
||||
tic_t besttime = 0;
|
||||
INT32 mapsunfinished = 0;
|
||||
|
||||
int location = statsLocation;
|
||||
INT32 y = 62, i = -1, j;
|
||||
INT16 mnum;
|
||||
extraemblem_t *exemblem;
|
||||
boolean dotopname = true, dobottomarrow = (location < statsMax);
|
||||
|
||||
for (j = 0; j < nummapheaders; j++)
|
||||
{
|
||||
if (!mapheaderinfo[j] || (mapheaderinfo[j]->menuflags & LF2_NOTIMEATTACK))
|
||||
continue;
|
||||
|
||||
if (!mapheaderinfo[j]->mainrecord || mapheaderinfo[j]->mainrecord->time <= 0)
|
||||
{
|
||||
mapsunfinished++;
|
||||
continue;
|
||||
}
|
||||
|
||||
besttime += mapheaderinfo[j]->mainrecord->time;
|
||||
}
|
||||
|
||||
V_DrawString(20, 42, highlightflags, "Combined time records:");
|
||||
|
||||
sprintf(beststr, "%i:%02i:%02i.%02i", G_TicsToHours(besttime), G_TicsToMinutes(besttime, false), G_TicsToSeconds(besttime), G_TicsToCentiseconds(besttime));
|
||||
V_DrawRightAlignedString(BASEVIDWIDTH-16, 42, (mapsunfinished ? warningflags : 0), beststr);
|
||||
|
||||
if (mapsunfinished)
|
||||
V_DrawRightAlignedString(BASEVIDWIDTH-16, 50, warningflags, va("(%d unfinished)", mapsunfinished));
|
||||
else
|
||||
V_DrawRightAlignedString(BASEVIDWIDTH-16, 50, recommendedflags, "(complete)");
|
||||
|
||||
V_DrawString(32, 50, 0, va("x %d/%d", M_CountEmblems(), numemblems+numextraemblems));
|
||||
V_DrawSmallScaledPatch(20, 50, 0, W_CachePatchName("GOTITA", PU_STATIC));
|
||||
|
||||
if (location)
|
||||
V_DrawCharacter(10, y-(skullAnimCounter/5),
|
||||
'\x1A' | highlightflags, false); // up arrow
|
||||
|
|
@ -7669,58 +7711,78 @@ bottomarrow:
|
|||
'\x1B' | highlightflags, false); // down arrow
|
||||
}
|
||||
|
||||
static void M_DrawLevelStats(void)
|
||||
{
|
||||
char beststr[40];
|
||||
|
||||
tic_t besttime = 0;
|
||||
|
||||
INT32 i;
|
||||
INT32 mapsunfinished = 0;
|
||||
|
||||
M_DrawMenuTitle();
|
||||
|
||||
V_DrawString(20, 24, highlightflags, "Total Play Time:");
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, 32, 0, va("%i hours, %i minutes, %i seconds",
|
||||
G_TicsToHours(totalplaytime),
|
||||
G_TicsToMinutes(totalplaytime, false),
|
||||
G_TicsToSeconds(totalplaytime)));
|
||||
|
||||
V_DrawString(20, 42, highlightflags, "Total Matches:");
|
||||
V_DrawRightAlignedString(BASEVIDWIDTH-16, 42, 0, va("%i played", matchesplayed));
|
||||
|
||||
V_DrawString(20, 52, highlightflags, "Online Power Level:");
|
||||
V_DrawRightAlignedString(BASEVIDWIDTH-16, 52, 0, va("Race: %i", vspowerlevel[PWRLV_RACE]));
|
||||
V_DrawRightAlignedString(BASEVIDWIDTH-16, 60, 0, va("Battle: %i", vspowerlevel[PWRLV_BATTLE]));
|
||||
|
||||
for (i = 0; i < nummapheaders; i++)
|
||||
{
|
||||
if (!mapheaderinfo[i] || (mapheaderinfo[i]->menuflags & LF2_NOTIMEATTACK))
|
||||
continue;
|
||||
|
||||
if (!mapheaderinfo[i]->mainrecord || mapheaderinfo[i]->mainrecord->time <= 0)
|
||||
{
|
||||
mapsunfinished++;
|
||||
continue;
|
||||
}
|
||||
|
||||
besttime += mapheaderinfo[i]->mainrecord->time;
|
||||
#define DRAWTIMESTAT(y, title, field) { \
|
||||
char timebuf[80]; \
|
||||
V_DrawString(20, (y), highlightflags, title); \
|
||||
tic_t timeval = kartstats.field; \
|
||||
snprintf(timebuf, 80, "%02i:%02i:%02i", G_TicsToHours(timeval), G_TicsToMinutes(timeval, false), G_TicsToSeconds(timeval)); \
|
||||
V_DrawRightAlignedString(BASEVIDWIDTH-16, (y), 0, timebuf); \
|
||||
}
|
||||
|
||||
V_DrawString(20, 70, highlightflags, "Combined time records:");
|
||||
#define DRAWAMOUNTSTAT(y, title, field) { \
|
||||
V_DrawString(20, (y), highlightflags, title); \
|
||||
unsigned amountval = kartstats.field; \
|
||||
V_DrawRightAlignedString(BASEVIDWIDTH-16, (y), 0, va("%u", amountval)); \
|
||||
}
|
||||
|
||||
sprintf(beststr, "%i:%02i:%02i.%02i", G_TicsToHours(besttime), G_TicsToMinutes(besttime, false), G_TicsToSeconds(besttime), G_TicsToCentiseconds(besttime));
|
||||
V_DrawRightAlignedString(BASEVIDWIDTH-16, 70, (mapsunfinished ? warningflags : 0), beststr);
|
||||
static void M_DrawStatsPlaytime(void)
|
||||
{
|
||||
V_DrawString(20, 42, highlightflags, "Total Play Time:");
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, 52, 0, va("%i hours, %i minutes, %i seconds",
|
||||
G_TicsToHours(kartstats.totalplaytime),
|
||||
G_TicsToMinutes(kartstats.totalplaytime, false),
|
||||
G_TicsToSeconds(kartstats.totalplaytime)));
|
||||
V_DrawString(20, 62, highlightflags, "Total Matches:");
|
||||
V_DrawRightAlignedString(BASEVIDWIDTH-16, 62, 0, va("%i played", kartstats.matchesplayed));
|
||||
|
||||
if (mapsunfinished)
|
||||
V_DrawRightAlignedString(BASEVIDWIDTH-16, 78, warningflags, va("(%d unfinished)", mapsunfinished));
|
||||
else
|
||||
V_DrawRightAlignedString(BASEVIDWIDTH-16, 78, recommendedflags, "(complete)");
|
||||
V_DrawString(20, 82, highlightflags, "Online Power Level:");
|
||||
V_DrawRightAlignedString(BASEVIDWIDTH-16, 92, 0, va("Race: %i", vspowerlevel[PWRLV_RACE]));
|
||||
V_DrawRightAlignedString(BASEVIDWIDTH-16, 102, 0, va("Battle: %i", vspowerlevel[PWRLV_BATTLE]));
|
||||
|
||||
V_DrawString(32, 78, V_ALLOWLOWERCASE, va("x %d/%d", M_CountEmblems(), numemblems+numextraemblems));
|
||||
V_DrawSmallScaledPatch(20, 78, 0, W_CachePatchName("GOTITA", PU_STATIC));
|
||||
// Nothing else to draw
|
||||
if (kartstats.vanilla)
|
||||
return;
|
||||
|
||||
M_DrawStatsMaps(statsLocation);
|
||||
DRAWTIMESTAT(122, "RA Play Time:", raplaytime);
|
||||
DRAWTIMESTAT(132, "Online Play Time:", onlineplaytime);
|
||||
DRAWTIMESTAT(142, "Race Play Time:", raceplaytime);
|
||||
DRAWTIMESTAT(152, "Battle Play Time:", battleplaytime);
|
||||
}
|
||||
|
||||
// Note: only available with non-vanilla stats loaded, so it doesn't check for that
|
||||
static void M_DrawStatsExtra(void)
|
||||
{
|
||||
DRAWTIMESTAT(42, "Time being SPB target:", spbtargettime);
|
||||
DRAWTIMESTAT(52, "Time spent in spinout:", spinouttime);
|
||||
|
||||
DRAWAMOUNTSTAT(72, "Total wins:", totalwins);
|
||||
DRAWAMOUNTSTAT(82, "Total podium (2nd/3rd place):", totalpodium);
|
||||
|
||||
DRAWAMOUNTSTAT(102, "Hits landed:", hits);
|
||||
DRAWAMOUNTSTAT(112, "Self-hits landed:", selfhits);
|
||||
|
||||
DRAWAMOUNTSTAT(132, "Sinks landed:", sinks);
|
||||
DRAWAMOUNTSTAT(142, "Times hit by sink:", sinked);
|
||||
|
||||
DRAWAMOUNTSTAT(162, "Total respawns:", respawns);
|
||||
}
|
||||
|
||||
#undef DRAWAMOUNTSTAT
|
||||
#undef DRAWTIMESTAT
|
||||
|
||||
static void M_DrawLevelStats(void)
|
||||
{
|
||||
M_DrawMenuTitle();
|
||||
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, 28, highlightflags, statsPages[statsCurrentPage].title);
|
||||
|
||||
INT32 w = V_StringWidth(statsPages[statsCurrentPage].title, highlightflags);
|
||||
V_DrawCharacter(BASEVIDWIDTH/2 - w/2 - 10 - (skullAnimCounter/5), 28,
|
||||
'\x1C' | highlightflags, false); // left arrow
|
||||
V_DrawCharacter(BASEVIDWIDTH/2 + w/2 + 2 + (skullAnimCounter/5), 28,
|
||||
'\x1D' | highlightflags, false); // right arrow
|
||||
|
||||
statsPages[statsCurrentPage].drawer();
|
||||
}
|
||||
|
||||
// Handle statistics.
|
||||
|
|
@ -7731,23 +7793,46 @@ static void M_HandleLevelStats(INT32 choice)
|
|||
switch (choice)
|
||||
{
|
||||
case KEY_DOWNARROW:
|
||||
if (statsCurrentPage != 1) // Must be on level stats page
|
||||
break;
|
||||
S_StartSound(NULL, sfx_menu1);
|
||||
if (statsLocation < statsMax)
|
||||
++statsLocation;
|
||||
break;
|
||||
|
||||
case KEY_UPARROW:
|
||||
if (statsCurrentPage != 1) // Must be on level stats page
|
||||
break;
|
||||
S_StartSound(NULL, sfx_menu1);
|
||||
if (statsLocation)
|
||||
--statsLocation;
|
||||
break;
|
||||
|
||||
case KEY_RIGHTARROW:
|
||||
S_StartSound(NULL, sfx_menu1);
|
||||
statsCurrentPage++;
|
||||
if (statsCurrentPage >= NUMSTATSPAGES)
|
||||
statsCurrentPage = 0;
|
||||
break;
|
||||
|
||||
case KEY_LEFTARROW:
|
||||
S_StartSound(NULL, sfx_menu1);
|
||||
if (statsCurrentPage == 0)
|
||||
statsCurrentPage = NUMSTATSPAGES-1;
|
||||
else
|
||||
--statsCurrentPage;
|
||||
break;
|
||||
|
||||
case KEY_PGDN:
|
||||
if (statsCurrentPage != 1) // Must be on level stats page
|
||||
break;
|
||||
S_StartSound(NULL, sfx_menu1);
|
||||
statsLocation += (statsLocation+13 >= statsMax) ? statsMax-statsLocation : 13;
|
||||
break;
|
||||
|
||||
case KEY_PGUP:
|
||||
if (statsCurrentPage != 1) // Must be on level stats page
|
||||
break;
|
||||
S_StartSound(NULL, sfx_menu1);
|
||||
statsLocation -= (statsLocation < 13) ? statsLocation : 13;
|
||||
break;
|
||||
|
|
@ -10249,8 +10334,7 @@ static void M_EraseDataResponse(INT32 ch)
|
|||
if (erasecontext == 2)
|
||||
{
|
||||
// SRB2Kart: This actually needs to be done FIRST, so that you don't immediately regain playtime/matches secrets
|
||||
totalplaytime = 0;
|
||||
matchesplayed = 0;
|
||||
K_EraseStats();
|
||||
for (i = 0; i < PWRLV_NUMTYPES; i++)
|
||||
vspowerlevel[i] = PWRLVRECORD_START;
|
||||
F_StartIntro();
|
||||
|
|
|
|||
|
|
@ -14,7 +14,7 @@
|
|||
|
||||
#include "doomdef.h"
|
||||
#include "doomtype.h"
|
||||
#include "doomstat.h" // totalplaytime
|
||||
#include "k_stats.h" // kartstats.totalplaytime
|
||||
|
||||
#include "m_random.h"
|
||||
#include "m_fixed.h"
|
||||
|
|
@ -252,5 +252,5 @@ void P_SetRandSeedD(const char *rfile, INT32 rline, UINT32 seed)
|
|||
*/
|
||||
UINT32 M_RandomizedSeed(void)
|
||||
{
|
||||
return ((totalplaytime & 0xFFFF) << 16)|M_RandomFixed();
|
||||
return ((kartstats.totalplaytime & 0xFFFF) << 16)|M_RandomFixed();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -25,7 +25,7 @@
|
|||
#include "r_sky.h"
|
||||
#include "s_sound.h"
|
||||
#include "w_wad.h"
|
||||
|
||||
#include "k_stats.h"
|
||||
#include "k_kart.h" // SRB2kart 011617
|
||||
#include "k_collide.h"
|
||||
#include "hu_stuff.h" // SRB2kart
|
||||
|
|
|
|||
|
|
@ -22,6 +22,7 @@
|
|||
#include "m_random.h"
|
||||
#include "lua_script.h"
|
||||
#include "lua_hook.h"
|
||||
#include "k_stats.h"
|
||||
#include "m_perfstats.h"
|
||||
#include "i_system.h" // I_GetPreciseTime
|
||||
#include "i_video.h"
|
||||
|
|
@ -746,8 +747,7 @@ void P_Ticker(boolean run)
|
|||
}
|
||||
|
||||
// Keep track of how long they've been playing!
|
||||
if (!demo.playback) // Don't increment if a demo is playing.
|
||||
totalplaytime++;
|
||||
K_StatTicker();
|
||||
|
||||
// formality so kitemcap gets updated properly each frame.
|
||||
P_RunKartItems();
|
||||
|
|
|
|||
Loading…
Reference in a new issue