diff --git a/src/g_game.c b/src/g_game.c index 34c9c5287..175b55557 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -827,11 +827,6 @@ INT32 G_PlayerInputAnalog(UINT8 p, INT32 gc, boolean menu) return 0; } - if (p > splitscreen) - { - return 0; - } - deadzone = (JOYAXISRANGE * cv_deadzone[p].value) / FRACUNIT; for (i = 0; i < MAXINPUTMAPPING; i++)