Fix menu multiplayer breaking again
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1 changed files with 0 additions and 5 deletions
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@ -827,11 +827,6 @@ INT32 G_PlayerInputAnalog(UINT8 p, INT32 gc, boolean menu)
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return 0;
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}
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if (p > splitscreen)
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{
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return 0;
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}
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deadzone = (JOYAXISRANGE * cv_deadzone[p].value) / FRACUNIT;
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for (i = 0; i < MAXINPUTMAPPING; i++)
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