Readd ACS linespecials as flags as well for UZB SRB2 Mode
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2 changed files with 43 additions and 10 deletions
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@ -140,19 +140,45 @@ udmf
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475
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{
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title = "Execute ACS Script";
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title = "Call ACS Script";
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prefix = "(475)";
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arg0
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id = "ACS_Execute";
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stringarg0
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{
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title = "Radius";
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type = 0;
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title = "Script name";
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type = 2;
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}
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arg3
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}
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476
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{
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title = "Call ACS Script (always)";
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prefix = "(476)";
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id = "ACS_ExecuteAlways";
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stringarg0
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{
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title = "Disappear on Touch?";
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type = 11;
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enum = "noyes";
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title = "Script name";
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type = 2;
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}
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}
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477
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{
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title = "Suspend ACS Script";
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prefix = "(477)";
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id = "ACS_Suspend";
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stringarg0
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{
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title = "Script name";
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type = 2;
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}
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}
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478
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{
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title = "Terminate ACS Script";
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prefix = "(478)";
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id = "ACS_Terminate";
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stringarg0
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{
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title = "Script name";
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@ -16,7 +16,7 @@ linedefflagstranslation
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1024 = "wrapmidtex";
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2048 = "netonly";
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4096 = "nonet";
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8192 = "blockplayers";
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8192 = "effect6";
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16384 = "notbouncy";
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32768 = "transfer";
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}
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@ -40,7 +40,14 @@ linedefflags_udmf
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blockplayers = "Block Players";
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notbouncy = "(Not) Bouncy Wall";
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transfer = "Transfer Line";
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tripwire = "Tripwire";
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repeatspecial = "Repeatable action (ACS)";
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playercross = "Player Cross (ACS)";
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monstercross = "Enemy Cross (ACS)";
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missilecross = "Projectile Cross (ACS)";
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playerpush = "Player Bump (ACS)";
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monsterpush = "Enemy Bump (ACS)";
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impact = "Impact (ACS)";
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tripwire = "Projectile Impact (ACS)";
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}
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linedefactivations
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