Fix the C stack overflow too
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1 changed files with 1 additions and 1 deletions
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@ -490,7 +490,7 @@ static BlockItReturn_t PIT_CheckThing(mobj_t *thing)
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|| (thing->player && thing->player->spectator))
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return BMIT_CONTINUE;
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if ((thing->flags & MF_NOCLIPTHING) || !(thing->flags & (MF_SOLID|MF_SPECIAL|MF_PAIN|MF_SHOOTABLE|MF_SPRING)))
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if ((thing->flags & MF_NOCLIPTHING) || !(thing->flags & (MF_SOLID|MF_SPECIAL|MF_PAIN|MF_SHOOTABLE/*|MF_SPRING*/))) // we still use MF_SOLID for springs
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return BMIT_CONTINUE;
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// Get rid of the "just flipped" flag.
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