Fix OpenGL flash palettes ignoring saturation

https://git.do.srb2.org/STJr/SRB2/-/merge_requests/2714
This commit is contained in:
NepDisk 2025-07-31 14:37:17 -04:00
parent 5731865e8c
commit 9b4c5a722c

View file

@ -6402,6 +6402,8 @@ void HWR_DoPostProcessor(player_t *player)
Surf.PolyColor.s.alpha = 0xc0; // match software mode
V_CubeApply(&Surf.PolyColor.s.red, &Surf.PolyColor.s.green, &Surf.PolyColor.s.blue);
HWD.pfnDrawPolygon(&Surf, v, 4, PF_Modulated|PF_Additive|PF_NoTexture|PF_NoDepthTest);
}