readd squish painsound

This commit is contained in:
NepDisk 2025-07-18 16:03:09 -04:00
parent 8826b627a6
commit 9aa61253ff

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@ -2348,6 +2348,7 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da
// Squished by player or object
ringburst = 5;
}
painsound = true;
K_SquishPlayer(player, inflictor, source);
LUA_HookPlayerSquish(target, inflictor, source, damage, damagetype);
break;